New 444 PB single somehow???

31.249 F R' L' B' R F2 B' R2 D B' L2 B2 U2 L2 F D2 B D2 R2 L2 F Fw2 D F' Rw2 F L2 B2 U2 F' Uw2 U D' F' Rw' Uw2 L' F Rw2 F Fw U Rw2 U Fw' Uw

Even managed to reconstruct it from memory. If I didn't choke on the ZBLL recog it might've been even better but holy crap this is still really nice

/* Scramble */
F R' L' B' R F2 B' R2 D B' L2 B2 U2 L2 F D2 B D2 R2 L2 F Fw2 D F' Rw2 F L2 B2 U2 F' Uw2 U D' F' Rw' Uw2 L' F Rw2 F Fw U Rw2 U Fw' Uw

/* Solve */
x' y'
(U' D) r' 3r u' // white centre
U2 l u' R2 u // yellow centre
3r' U' r F' 3r U 3r' // white-orange square
U' R2 B r U R' U2 R r2 D2 // white-blue square
R B r' F R' F' r2 R U R' r B2 // white-red square
U2 r' U2 r' U' r' U2 r2 U2 r' U r // finish centres; 2 free edge pairs
3r U L' // cross
R' U R' U' R U R U' // first slot
3l' U' R U R' D R' D' r' // +2 edge pairs
R' D R' D' R' U' R U r // +2 edge pairs
x U R' U' r' U R U' r // +3 edge pairs
U' R U x' R' U' R U // second slot
R' U R' U' D R' D' // third slot
3l U' R' U R' U' R U // last slot
z' U U2 R U' 3r B 3r' R' U2 3r B 3r' U2 // ZBLL

// View at alg.cubing.net

There may or may not have been more rotations during cross/L4C. Don't have this on video, and I don't quite remember.
 
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Took about a week and some change off to grind some Call of Duty but I am back I think and I just broke my 4x4 single. Used to be a very low 40 something maybe even a 40.xx and I forgot to change it. But either way, I just hit a 39.05s solve! First ever sub 40!!

Scramble:
Generated By csTimer on 2020-06-11
single: 39.05

Time List:
1. 39.05 B2 L2 R2 F2 D' R2 D' L2 R2 D2 L' B' D L' F R D' L' D' Fw2 D B R2 Uw2 F2 B' Rw2 Fw2 F D' Rw' D' F L2 Fw2 Rw' Uw' Fw' U' Rw2 Uw2 F D'

Not doing a reconstruction yet LMAO I use yau and am bad haha there's your solution.
 
First ever sub 50 Megaminx single and sub 1:00 avg of 50!

Screenshot 2020-06-11 at 11.37.42 AM.png


scramble up top.
 
I'm gonna go into rant mode sicko mode

IS IT REALLY THAT HARD TO LEARN A 13 SLICE ALGORITHM? MOST PLL CASES HAVE MORE MOVES THEN THAT, JUST LEARN THE FREAKING ALGORITHM it's NOT EVEN HARD
But there are no triggers on squan
 
I'm gonna go into rant mode sicko mode

IS IT REALLY THAT HARD TO LEARN A 13 SLICE ALGORITHM? MOST PLL CASES HAVE MORE MOVES THEN THAT, JUST LEARN THE FREAKING ALGORITHM it's NOT EVEN HARD
I LEARNT IT YESTERDAY AND NOW ITS ONE OF MY FAVOURITE EVENTS LOLOOLOLOL btw if you were looking for someone good on the forums to race , @Sowrduk is the guy that taught me and he averages like 10-11 on squan
 
Are there any others? If so, please tell me, if not, my original post is still mostly right, as we were talking about parity, and there is no m2 in the parity alg
Technically triggers are obsolete on a puzzle like square-1 since its only a 2 axis puzzle and therefore there aren't nearly as many combinations of moves. 3,0/-3,0/3,0/ and similar "triggers" are common but since square-1 is by far the most unique and restrictive puzzle in the WCA they just look like normal moves so its hard to define a trigger. By a 3x3 standard M2 is the only common trigger but its much easier to remember square-1 algs by cube shape than by "triggers". The way the puzzle moves by having only 2 axes, its not hard to remember moves or keep them in your muscle memory. There are only 3 possible moves and only 2 aren't the same every time, so its much easier to keep track of turning 2 faces and then slicing instead of having 27 possible moves on a 3x3.

In summary, "triggers" aren't a thing for square-1 due to the nature of the puzzle, but there are easier ways to remember algorithms, so your post is not only incorrect but it also hardly makes sense given context.
 
PB first sub 17 Ao5, on a Tengyun V2
Generated By csTimer on 2020-06-11
avg of 5: 16.91

Time List:
1. 17.50 F' U2 R2 U2 L' B2 L' F2 L' U2 B2 L2 F D L' D2 U F D' U2
2. 15.36 L' R2 F2 D' L2 F2 D2 F2 U' B2 U' B2 F' D R2 B2 U2 F' R D' F2
3. 17.86 U2 F' L2 D R2 F L F R2 D2 F2 D2 B' R2 F' U2 B D2 B' L'
4. (19.05) B' R' U' F' B2 D' B' L' U L2 D' L2 U F2 D' R2 F2 U' F2 R'
5. (14.58) U B2 R D2 L' F' B2 U L R2 D2 F' U2 B2 L2 F2 L2 B D2 F2
 
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