The Comp has Finished!
Events:
• 2x2
• Clock
• Megaminx
• Pyraminx
• Skewb
• Square-1
Depending on how many competitors we will get on each event, will decide how many rounds on that event
Qualification per rounds:
Round 1 - anyone
Round 2 - Top 16
Final - Top 8
And what is different about...
I am a lefty cuber so I solve the square-1 using left slices and use algorithms that use left slices. I always thought the notation was \ but apparently \ also refers to the right slice. What is the correct notation for the left slice?
I'm not quite sure how many people on these forums can appreciate this, but for the few of you, I think you will enjoy this analysis for what it is. Basically, I wanted to compare an average of 25 in 3x3 and square-1 to find out which one I'm actually faster in. I'll post it as a spoiler since...
I have many goals this year. But one of then is to make a good average for square one, but there is only one thing: I average around 50 seconds which is 15-25 seconds late for cutoff. Ill be posting my good times and practices here. I use my own scramble as i am slow with scrambling
Not sure if this really deserves a thread on its own, but I guess a mod can merge it into the squan discussion thread if not.
The left/right labelling of the paws and fists follows Jaap's square-1 page.
Peacock = cccccee (aka "pair")
Arrow = ccccece (aka "perpendicular")
Badge = cccecce (aka...
A thread to calculate average movecount, per method, for square-1. This should be done in faceturn metric, that is every slice and U or D face turns count as one move ( e.g. (3,0)/ is 2 moves and (3,3)/ is 3 moves ). This should be done separately, with and without CSP ( similar to how ZZ's...
Since I've made a thread on what events should be added, and many people thought events should be taken away before new ones were added, I decided to make a poll on it. 2x2-6x6 are not included because most people will agree are challenging yet don't take too long. Megaminx is also excluded...
Overview
The u Cube sq1 method, created by u Cube (https://www.youtube.com/c/uCubeYT), is a variant of the popular Roux/Lin methods which take a blockbuilding heavy approach to solving the puzzle. It is a very intuitive method, having 9 algorithms in total, making it an easy to learn advanced...
Hello everyone!
I have been trying to figure out how to solve the Square-1. I have some ideas and tried things that might possibly work / be needed for solving the puzzle, but I really need to be able to write algorithms for this puzzle. My problem is that the Square-1 doesn't have a solid...
I've been solving square-1 for about 2 weeks now and I am averaging a little over a minute. The method I use is a simple beginners method where I put all edges on top and get cube-shape, then I orient all corners intuitively. Next I orient the edges to solve the white and yellow faces using a...