I need a special kind of 4x4 OLL Parity alg:
So from researching on Google alone I'm not getting far, I found a site with hundreds of Algorithms for parities on 4x4 but nothing I'm actually looking for.
So I know and can execute the basic OLL Parity alg:
r U2 x r U2 r U2 r' U2 l' U2 r' U2 r U2 r' U2 r'
The thing is, this algorithm as well as most other Algorithms are designed to not only flip the top front edge, but also preserve the first 3 layers.
So naturally there should be faster and simpler Algorithms to flip a single edge if you don't care for the first 3 layers.
So now my question is do any of you know (or know a site/way to figure out) a 4x4 "OLL" Parity (a single dedge flip) that doesn't care about the remaining edges and corners?
So things it must do:
1. keep all the centers intact
2. keep all edges intact
3. Flip a single edge
4. Obviously don't flip any single other edge
Things that would be very nice but aren't mandatory:
5. Keeping all other edges oriented
6. Keeping bottom front and bottom back edges in place
So from researching on Google alone I'm not getting far, I found a site with hundreds of Algorithms for parities on 4x4 but nothing I'm actually looking for.
So I know and can execute the basic OLL Parity alg:
r U2 x r U2 r U2 r' U2 l' U2 r' U2 r U2 r' U2 r'
The thing is, this algorithm as well as most other Algorithms are designed to not only flip the top front edge, but also preserve the first 3 layers.
So naturally there should be faster and simpler Algorithms to flip a single edge if you don't care for the first 3 layers.
So now my question is do any of you know (or know a site/way to figure out) a 4x4 "OLL" Parity (a single dedge flip) that doesn't care about the remaining edges and corners?
So things it must do:
1. keep all the centers intact
2. keep all edges intact
3. Flip a single edge
4. Obviously don't flip any single other edge
Things that would be very nice but aren't mandatory:
5. Keeping all other edges oriented
6. Keeping bottom front and bottom back edges in place
