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Heise Method Discussion thread

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If Heise as a method should average approximately 40 moves (according to the wiki) and the LSLL (as I'll call it for now) takes approximately 9 moves on average for the commutator, and approximately 11 for the blocks, I would say that would be about 20 moves for the F2L-1, which would be about 2 moves less.

The thing with Heise's efficiency is that in a speedsolve, of course it won't average 40. In reality, it might be around 50. I ran Heise with a set block through HARCS and got about 39 moves per solve. Now this seems very low, until you realize that in HARCS, Roux/ZZ/Petrus all also get around 39 moves on average, despite the best solvers using those usually are high 40's low 50's.
 
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If Heise as a method should average approximately 40 moves (according to the wiki) and the LSLL (as I'll call it for now) takes approximately 9 moves on average for the commutator, and approximately 11 for the blocks, I would say that would be about 20 moves for the F2L-1, which would be about 2 moves less.

The thing with Heise's efficiency is that in a speedsolve, of course it won't average 40. In reality, it might be around 50. I ran Heise with a set block through HARCS and got about 39 moves per solve. Now this seems very low, until you realize that in HARCS, Roux/ZZ/Petrus all also get around 39 moves on average, despite the best solvers using those usually are high 40's low 50's.
Thanks for the response. I guess the gap between a lot of the methods in terms of raw average movecount is fairly close. I still want to learn Heise eventually, but if one can use another method with better ergonomics and lookahead and recognition that doesn't lose too much in terms of movecount for speedsolving, I guess that really does sink Heise in that department. :(
 
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If Heise as a method should average approximately 40 moves (according to the wiki) and the LSLL (as I'll call it for now) takes approximately 9 moves on average for the commutator, and approximately 11 for the blocks, I would say that would be about 20 moves for the F2L-1, which would be about 2 moves less.

The thing with Heise's efficiency is that in a speedsolve, of course it won't average 40. In reality, it might be around 50. I ran Heise with a set block through HARCS and got about 39 moves per solve. Now this seems very low, until you realize that in HARCS, Roux/ZZ/Petrus all also get around 39 moves on average, despite the best solvers using those usually are high 40's low 50's.
How did you get harcs to run heise?
 
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I've been trying to learn the Heise method for FMC purposes for a while now, and I get most of it, but 5E2C is what really gets me, and I don't know how exactly to get good solutions with it. My blockbuilding is also kind of crap even though I use Roux, so if anyone could direct me towards some good resources (besides Ryan's website, which I already know about), that would be amazing.
 

Mike Hughey

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I try to use Heise a lot for FMC, but to be honest, I'm pretty sloppy about it (and generally don't get that good results). But for what it's worth, I generally only try to do 5E instead of 5E2C, and then hope that what I get is good - either the best case where 5E2C luckily happens, or a case where my remaining 5 corners are nice to solve. 5E2C has always seemed pretty difficult to me.
 

Mike Hughey

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For me, when I use Heise for FMC, it's all about trying to get a good setup to 5 or 3 corners, and I also check for easy 4th pair/OLL/3 corners if there's no nice 5 edge solution. If I'm trying to go with Heise, I try as many starts as possible and count the moves to 5 or 3 corners, looking for as many as I can get before about 40 minutes are up. Then I take the best one and try to find good insertions for it. I used that strategy when I got my one decent mean of 3 (29 moves) in official competition. With Heise, it's usually possible to find 8 or 10 decent 2x2x2 pseudo blocks to start with, and then go from there and take the best one.
 
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