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yes look at my paint View attachment 7362 (because i mix the cube)
There probably are algs which solve it directly but most people will solve one of the tredges and then sort out the last two (possibly with an alg but often still intuitively).I just made it and i took a picture!
But is there a specific algorithm for this configuration? Or you just take some algo and put the togetter?
I noticed other 7*7 solvers made a 5*5 center and then the edges, is this better than solving the 3*3 centers then reducing the 5*5 center so it's like solving the 3*3 centers using edge paring and if it is then can I have some annoying case algs
I'm not very good at 5x5. This is what I do at the moment:
- Solve 2 opposite centres and put them on the L and R face
- Pair up 2 edges that don't have L/R colour for EOline and place them in DL and DR
- Solve the other 4 centres while preserving the 2 edges
- Pair up the edges while solving and preserving EO (EOpairing)
- Do a D move and solve like a 3x3 with EOline complete
The fourth step at the end is very difficult though. Does anyone have some EOpairing 5x5 algorithms that would be useful, especially for L4E?
I am also sub 3:30 usually on 5x5x5 but my method is simply as follows:ZZ is a great method for 3x3, but my understanding is that the general consensus is that it really doesn't transfer well to bigger cubes. I personally recommend the following Yau variant:
1. Solve two opposite centers on R and L (cross color and opposite)
2. Solve 3 cross edges on M slice, placing on left as they are solved.
3. Put cross on the bottom and solve remaining cross edge. If a way to do this while preserving the centers is obvious, do so then place the final cross edge using a F or R move as appropriate. Otherwise free slice and place the final cross piece using some variant of R U R U' R2.
4. Solve next 4 edges using free slice. Place edges in U layer when solved.
5. Restore centers, then solve next 3 edges by:
a) placing a scrambled edge in U layer, free slice, replace solved edge with scrambled edge from U layer, restore centers. Or
b) slice, flip (R U R' F R' F' R), slice back.
6. Final edge will be solved or have edge parity. If one of the colors on an edge with edge parity is your LL color, solve it after F2L, otherwise do it now.
7. F2L
8. OLL
8. PLL
Take my advice with more than a few grains of salt: I'm currently running barely sub-3:30 on 5x5, although I think in relative terms my best puzzle is either 4x4 at about 1:55 or 5x5 at about 3:25-3:30.
I'm not super bad at 5x5 (sub-2:30ish) but I just go freeslice->cfop even though I main zz on 3x3.I'm not very good at 5x5. This is what I do at the moment:
- Solve 2 opposite centres and put them on the L and R face
- Pair up 2 edges that don't have L/R colour for EOline and place them in DL and DR
- Solve the other 4 centres while preserving the 2 edges
- Pair up the edges while solving and preserving EO (EOpairing)
- Do a D move and solve like a 3x3 with EOline complete
The fourth step at the end is very difficult though. Does anyone have some EOpairing 5x5 algorithms that would be useful, especially for L4E?
From all of my experimentation, it seems that preserving EO during pairing uses more moves than solving EO afterwards, and messes up lookahead (I think lookahead is more important than anything else during big cube edges) . Your edges on D are already oriented, so if you push two oriented edges to BR and BL during pairing, then all of your bad edges will be in U and FR and FL. That gives almost instant recognition with practice, and you can orient them all in very few moves (often around 4 moves).The fourth step at the end is very difficult though. Does anyone have some EOpairing 5x5 algorithms that would be useful, especially for L4E?
I'm just getting started on 7x7. Are there any wrong ways to do centers? At this point my order is a 3x1 block attached to the center, then expand that to 3x5 using 3x1 blocks, and finally add 2 5x1 blocks. Occasionally I'll see a case that will allow me to use 4x1 or 4x2 blocks to build up to 4x4, 4x5, and finally add a 5x1 to finish the center.
I average 5 minutes with the 5x5, 10 minutes with the 6x6, and 14 minutes with the 7x7. Is it just a lot of practice with bigger cubes that helps you get faster? Or is there something that I'm missing? I'm currently solving the centers, then freestyle the first 8 edges and then regularly deal with the last 4, do my parity (if needed), and then solve like a 3x3.
- I solve edges in groups. By this I mean I have three edge groups: yellow edges, white edges, and E-slice edges. I'll solve, say, all of the yellow ones first, followed by all of the white ones, followed by the last four. I don't always use this order, but (at least for me) it helps me minimize pauses in edges because I only have to focus on certain pieces. You may not find this helpful, but I do.