I'm gonna go intoi dont know parity
But there are no triggers on squanI'm gonna go intorant modesicko mode
IS IT REALLY THAT HARD TO LEARN A 13 SLICE ALGORITHM? MOST PLL CASES HAVE MORE MOVES THEN THAT, JUST LEARN THE FREAKING ALGORITHM it's NOT EVEN HARD
I'm bout to end this mans whole careerBut there are no triggers on squan
I LEARNT IT YESTERDAY AND NOW ITS ONE OF MY FAVOURITE EVENTS LOLOOLOLOL btw if you were looking for someone good on the forums to race , @Sowrduk is the guy that taught me and he averages like 10-11 on squanI'm gonna go intorant modesicko mode
IS IT REALLY THAT HARD TO LEARN A 13 SLICE ALGORITHM? MOST PLL CASES HAVE MORE MOVES THEN THAT, JUST LEARN THE FREAKING ALGORITHM it's NOT EVEN HARD
Are there any others? If so, please tell me, if not, my original post is still mostly right, as we were talking about parity, and there is no m2 in the parity algI'm bout to end this mans whole career
Technically triggers are obsolete on a puzzle like square-1 since its only a 2 axis puzzle and therefore there aren't nearly as many combinations of moves. 3,0/-3,0/3,0/ and similar "triggers" are common but since square-1 is by far the most unique and restrictive puzzle in the WCA they just look like normal moves so its hard to define a trigger. By a 3x3 standard M2 is the only common trigger but its much easier to remember square-1 algs by cube shape than by "triggers". The way the puzzle moves by having only 2 axes, its not hard to remember moves or keep them in your muscle memory. There are only 3 possible moves and only 2 aren't the same every time, so its much easier to keep track of turning 2 faces and then slicing instead of having 27 possible moves on a 3x3.Are there any others? If so, please tell me, if not, my original post is still mostly right, as we were talking about parity, and there is no m2 in the parity alg
Beat my 3x3 single PB!! 6.555 :3
Previous PB was 6.71
Generated By csTimer on 2020-06-08
single: 6.555
Time List:
1. 6.555 F' R' F' B2 U' R2 U' R2 U' F2 D' B2 F2 D2 R' D' B' L2 B2 R2 U'