• Welcome to the Speedsolving.com, home of the web's largest puzzle community!
    You are currently viewing our forum as a guest which gives you limited access to join discussions and access our other features.

    Registration is fast, simple and absolutely free so please, join our community of 35,000+ people from around the world today!

    If you are already a member, simply login to hide this message and begin participating in the community!

aerocube

Member
Joined
Feb 19, 2019
Messages
214
n o o o o
3.85 2x2 pb fail
coulda beaten my oldest standing record,but it stands once more
EDIT:YESSSSSSSSSSSSSSSSSSSS I JUST BEAT IT,3.15 with 2 move 1st layer and sune
 
Last edited:

aerocube

Member
Joined
Feb 19, 2019
Messages
214
ok so my day just got even better
30.41,beats my oldest 3x3 pb of 30.90
very nice cross,basically took me 2-3 seconds,i had 2 f2l pairs inserted by 8 seconds,then i knew i had to clutch it
 

dudefaceguy

Member
Joined
Feb 17, 2019
Messages
57
Week of Roux Day 4 was very discouraging. My average was 26.5. I didn’t plateau, I went backwards, trying hard to get faster. Oh well. Maybe I’ll do a bunch of FB-only (probably biggest room for improvement) practice tomorrow and learn CMLL’s and maybe find some tricks from Kian. I’m not sure right now.
Day 1- 30.4 avg
Day 2- 28.1 avg
Day 3- 25.8 avg
Day 4- 26.5 avg
Generated By csTimer on 2019-05-06
solves/total: 55/55

single
best: 16.25
worst: 35.73

mean of 3
current: 31.31 (σ = 4.22)
best: 21.58 (σ = 1.23)

avg of 5
current: 30.72 (σ = 3.74)
best: 22.27 (σ = 2.24)

avg of 12
current: 27.24 (σ = 4.16)
best: 24.26 (σ = 2.79)

Average: 26.52 (σ = 4.00)
Mean: 26.49

Time List:
1. 25.12 U2 L2 D' U F2 L2 R2 U' R2 U' L' D R' F' D2 B2 R D' B F2
2. 35.73 D' R F2 L U2 B' D F2 L2 D2 L' B2 D2 R F2 U2 F2 L F' D
3. 24.92 D B U R' U2 R F B2 L U2 B2 R' D2 L F2 U2 R F2 R U
4. 23.18 R' L2 D2 R2 B2 F D2 F2 L2 B L2 F R2 L D B' U2 R' U' F2
5. 23.64 U' F D L D L D' U2 L2 U2 R L D2 B2 L B2 R D2 F'
6. 25.18 B' L2 D2 R2 F2 R2 U2 B' U2 B U2 R2 U' F2 L' F R2 U F2 D2 R
7. 24.66 L2 U2 L2 B2 F' L2 U2 B' U2 F' U F' L R U' R' F' R D2 F2
8. 19.22 F2 D' B' U2 B2 U2 L2 R2 B D2 U2 L2 B' R D' L' D U' F' R2
9. 28.65 B F R2 F' D2 R2 F2 U2 L2 B' L B R B D F D F' D L2
10. 30.23 U2 L' U2 L D2 L2 R' F2 D2 F2 U2 D L R B D R2 F2 D R
11. 32.06 L2 B2 F2 D2 U' R2 U F2 D' R2 L F U B' D B' L F U' L
12. 27.08 F R' U' B2 R2 U2 F2 L2 U R2 U F2 D L2 B' R2 F' L D R U'
13. 34.38 B2 F2 L F2 R2 B2 D2 L' D2 L2 U2 L2 U' R B' F' D L' R B R
14. 19.78 R' F' U2 B2 R' B U' F' B' U B2 L2 F2 L2 D2 B2 U R2 D L2
15. 24.12 F2 L2 F' U2 F' D2 B2 L2 U2 R2 D R2 U' F D' R' B' F L' R2
16. 35.33 D2 L2 B2 D' U' L2 B2 U R2 B2 R2 B' R D F' L U' B2 U R2 D
17. 16.25 B D2 L' U F' D L' B' U2 L2 D F2 L2 F2 D2 F2 D B2 R2 U'
18. 22.92 D2 R2 F' D2 R2 B' L2 D2 U2 B' F2 L2 U L F R U B2 D' L2 R
19. 27.58 B U L' R2 D F2 U F2 U' R2 U2 L2 U B2 F' D U' R D R' B'
20. 28.62 R' B' L2 F2 R2 U2 F' D2 R2 F' U2 B2 L D' R' B2 R2 B' U' R' B'
21. 20.75 F R B2 D' B2 D' F2 U2 L2 U R2 U2 L D' F' D' B F R2
22. 26.32 L B L2 U' L2 U' L D2 L2 U2 R2 F2 R2 U' R2 D' B2 R2 U2 L' B
23. 22.12 L2 B' L2 R2 U2 L2 F' R2 B2 F D2 F L R2 U' B D' F U2 B' U
24. 23.25 L' B2 R2 U L2 U' F2 U F2 R2 D' R2 D2 L' B' L2 R2 F2 U' B2 D2
25. 31.68 D2 B' L2 R2 D' F2 D R2 F2 U' F2 R2 B L B F L2 U B
26. 20.61 B2 D' U' B2 R2 B2 L2 U' B2 D R2 B U' L' D U2 F R' D B2
27. 24.55 D2 L' D2 B2 L' B2 L' D2 F2 D2 R B2 F R B' D2 L' D' U' B' U'
28. 25.87 U2 F' D2 R2 F2 U2 F' U2 B L2 D B D' L' U2 B2 F2 R B2
29. 20.85 L' U' F L2 B2 F D2 R2 B' L2 R2 B U2 R' B' F D' F2 L' B D'
30. 26.98 U F' U2 B' R D F' D B2 D2 F2 L' D2 L' U2 R' F2 L B2 F' U'
31. 27.42 F2 L' D' L2 B2 R2 B2 U' L2 R2 U R2 D' F' L' U' L F D' B2 L'
32. 32.08 U' F2 D R2 D' F2 U R2 D' L2 D R2 B U B D2 F2 U L B U2
33. 32.35 R' L2 D' R2 B' U' F' D F2 U' L2 F2 D2 F2 D F2 B2 U2 R U
34. 24.55 L' U2 L' B2 D2 B2 D2 R' B2 L' U2 R2 F L2 B R F' L' U L2 R'
35. 28.65 R B R D' R2 D L2 R2 U L2 R2 F2 D2 U' B' U' B' F' R U B'
36. 32.95 F2 U B D2 F' R U2 D L' B' D2 B' L2 F' B2 D2 R2 U2 L2 B' D2
37. 27.62 R' B2 L2 U' L2 D' B2 U' F2 U2 F2 B' R2 B U L D U2 B L
38. 31.05 U2 F U2 B' U2 F' R2 B U2 B' F2 D' R' U2 F U' F D' L2 R'
39. 29.65 B2 D2 L2 D2 R2 B' U2 B' F D2 R2 U' L' B R2 D2 U' B2 U B'
40. 18.81 R2 U' F' R' B2 D2 R U' R L B2 U2 B2 L U2 F2 B2 L F2 D2
41. 27.91 R' L2 B R2 F' U2 L2 B2 U2 F L2 B2 R2 D R B U2 F' L2 B F2
42. 28.32 R' B' D2 U B2 L2 D2 B2 L2 D L2 F2 R' B' F R2 U L B' R2
43. 16.67 U2 F2 U F2 D R2 U' F2 D2 L2 U' F L2 U' R' U2 F2 L' D'
44. 28.35 F2 L2 D' B2 L2 F2 D2 L2 U F2 U' R B F' D' L' U2 L2 U F' U2
45. 31.55 D' F2 R2 U2 F2 U' R2 U B2 U2 F2 L' B' D2 L2 F L D' F2 D
46. 25.22 F2 D' L2 D2 F2 U' B2 U B2 D R2 F' D F2 L U' R' B' F' R
47. 23.55 D2 B2 R D' F2 U F' R F' D2 R2 B' R2 U2 F' U2 D2 B R2 F'
48. 27.38 R2 D2 F2 D2 B2 L B2 L B2 D2 B2 U' L' B D' L2 B D L B'
49. 21.25 U R2 F2 R2 U' R2 D' F2 D2 R2 L' B2 L2 F' D R' F U' L U
50. 22.95 U2 B2 D2 U F2 U2 F2 R2 L' U' F2 D2 L2 F2 D F' U R
51. 20.55 B' R U2 F2 L' B2 U2 R2 D2 R' U2 B D' R' B L2 F2 R2 U
52. 32.32 F' D F2 R B D2 L D2 F' L2 B U2 D2 F D2 L2 F' L2 B' R D'
53. 33.39 F D B2 R2 B2 R2 U B2 D' U2 B2 L R' D R' F D' B' R' U
54. 34.09 R2 U R2 D2 L2 U' L2 F2 D' L2 B2 U' F' U2 F' L2 R' D2 U' F L'
55. 26.45 B R' D R U B U F' D2 L2 D2 L2 B2 R U2 F2 R' U2 L' B2 U
This isn’t much of an accomplishment, so maybe this doesn’t belong here?
How did the rest of the week go? Regression is a normal step on the road to improvement.

Today I improved my Roux solving with a sub-50 average of 12, a sub-45 average of 5, and a new PB of 35 seconds.

I'm experimenting with Petrus style corners, instead of using 3-cycle commutators for everything. If I can solve the corners in one look with a 3-cycle I do so, but if I have to do a 2-look solution, I permute all corners correctly (using Niklas or Eve) with my first look. I can then solve orientation with Sune or a corner twist commutator, which are both very easy to recognize and execute.
 

WoowyBaby

Member
Joined
May 27, 2018
Messages
379
Location
United States
WCA
2018ISOM02
YouTube
https://www.youtube.com/channel/UCzgIKWl
How did the rest of the week go? Regression is a normal step on the road to improvement.

Today I improved my Roux solving with a sub-50 average of 12, a sub-45 average of 5, and a new PB of 35 seconds.

I'm experimenting with Petrus style corners, instead of using 3-cycle commutators for everything. If I can solve the corners in one look with a 3-cycle I do so, but if I have to do a 2-look solution, I permute all corners correctly (using Niklas or Eve) with my first look. I can then solve orientation with Sune or a corner twist commutator, which are both very easy to recognize and execute.
Glad you asked!
I really didn't try much for the last few days, so currently I avg ~24.5 with Roux. I technically did reach my goal of sub-25, but don't feel that accomplished.
Although I am still glad I did it, because it was an interesting other world, and I even got some skills that makes my regular solves better.

GL with your Roux improvement!
 

Tudor Lin

Member
Joined
Feb 21, 2019
Messages
57
How did the rest of the week go? Regression is a normal step on the road to improvement.

Today I improved my Roux solving with a sub-50 average of 12, a sub-45 average of 5, and a new PB of 35 seconds.

I'm experimenting with Petrus style corners, instead of using 3-cycle commutators for everything. If I can solve the corners in one look with a 3-cycle I do so, but if I have to do a 2-look solution, I permute all corners correctly (using Niklas or Eve) with my first look. I can then solve orientation with Sune or a corner twist commutator, which are both very easy to recognize and execute.
Is Roux your main method?
 

aerocube

Member
Joined
Feb 19, 2019
Messages
214
okay now this craziness is over (i think)
48 ao100 down o 46
47 ao50 down to 44
the mf3rs3 m is godly
 

dudefaceguy

Member
Joined
Feb 17, 2019
Messages
57
Is Roux your main method?
Yes. I started with Heise. When I learned 4x4, I had to come up with a way to address corner parity, since the Heise method doesn't work on 4x4. After I made an intuitive 4x4 method using commutators, I realized that my 4x4 method was just Roux when adapted to the 3x3. So I started solving 3x3 with Roux, using my own corner method.

I know it's probably worse than two-look CMLL, but I like it because it's mine. I'll also never have to worry about forgetting algorithms if I take a long break, since I can do the whole thing intuitively with commutators.
 

Tudor Lin

Member
Joined
Feb 21, 2019
Messages
57
Yes. I started with Heise. When I learned 4x4, I had to come up with a way to address corner parity, since the Heise method doesn't work on 4x4. After I made an intuitive 4x4 method using commutators, I realized that my 4x4 method was just Roux when adapted to the 3x3. So I started solving 3x3 with Roux, using my own corner method.

I know it's probably worse than two-look CMLL, but I like it because it's mine. I'll also never have to worry about forgetting algorithms if I take a long break, since I can do the whole thing intuitively with commutators.
I use 3-style for 3BLD. I'm not a god at commutator knowledge, but would the H and Pi cases take 2 commutators, since they are all 4 corners that have to be oriented? anyway, it's cool that you're coming up with your own algs and good luck improving with Roux!
 

GenTheThief

Member
Joined
Mar 18, 2016
Messages
1,486
Location
Illinois, U.S.A.
WCA
2016GEEN01
YouTube
channel/UCXxvOAAJVVoR7UfjeAv_bjA
@WombatWarrior17 @asacuber

solves/total: 652/652

ao50: 15.12 (σ = 1.48)
ao100: 15.47 (σ = 1.68)
ao200: 15.57 (σ = 1.65)

also distribution is funny
10: 2
11: 6
12: 24
13: 74
14: 100
15: 115
16: 114
17: 87
18: 48
19: 44
20: 12
21:12
22: 5
23: 5
24: 2
25: 1
26: 1
 

dudefaceguy

Member
Joined
Feb 17, 2019
Messages
57
I use 3-style for 3BLD. I'm not a god at commutator knowledge, but would the H and Pi cases take 2 commutators, since they are all 4 corners that have to be oriented? anyway, it's cool that you're coming up with your own algs and good luck improving with Roux!
Thanks! Those cases wouldn't necessarily use two 8-move commutators, but yes, it would be two looks. It's only one-look 40% of the time. I explain it in step 2 of my 4x4 method here: https://www.speedsolving.com/forum/threads/intuitive-4x4-method-with-parity-avoidance.73049/

Congratulations on your new OH average!
 

WoowyBaby

Member
Joined
May 27, 2018
Messages
379
Location
United States
WCA
2018ISOM02
YouTube
https://www.youtube.com/channel/UCzgIKWl
FMC PB!

Scramble: R' U' F L U2 F2 L F2 L U2 R' B2 R2 D2 U' R U' L' B' L2 F U B2 R' D R' U' F
(z)
B' R2 D F' D F2 // EO + Kociemba 2x2x3
R' U' R2 U2 R' // CO + Last 2 E Edges
r2 U S2 U' // Edge Circuits
L2 D2 R2 // Half-Turn-Only Finish
19 HTM

This can actually be turned into a useful FMC method ( 1- EO+Koc.223⠀ 2- CO+L2EE⠀ 3- Corner n' Edge Circuits⠀ 4- HTO Finish )
My Phase 2 was stupidly lucky, but my Phase 1 was somewhat normal (although still better than average)
 
Last edited:

Tudor Lin

Member
Joined
Feb 21, 2019
Messages
57
FMC PB!

Scramble: R' U' F L U2 F2 L F2 L U2 R' B2 R2 D2 U' R U' L' B' L2 F U B2 R' D R' U' F
(z)
B' R2 D F' D F2 // EO + Kociemba-style 2x2x3
R' U' R2 U2 R' // CO + Last 2 E Edges
r2 U S2 U' // Edge Circuits
L2 D2 R2 // HTO Finish
19 HTM

This can actually be turned into a useful FMC method ( 1- EO+Koc.223⠀ 2- CO+L2EE⠀ 3- Corner n' Edge Circuits⠀ 4- HTO Finish )
My Phase 2 was stupidly lucky, but my Phase 1 was somewhat normal (although still better than average)

I do not understand the language of FMC because I do not do it. LOL :cool: nice PB though
 

WoowyBaby

Member
Joined
May 27, 2018
Messages
379
Location
United States
WCA
2018ISOM02
YouTube
https://www.youtube.com/channel/UCzgIKWl
I do not understand the language of FMC because I do not do it. LOL :cool: nice PB though
Haha, thanks!

If you care about understanding, then here’s some unpacking
// Edge Orientation and a 2x2x3 block on the left that has Kociemba Phase 1 done
// Corner Orientation and the placement of the last two edges into the E-layer
// Edge Circuits aka placing the edges into the slices they belong in, Ex- white/red edge goes in one of the four spots between W/R/Y/O centers
// Half-Turn-Only Finish, previous step reduced to a R2,L2,U2,D2,F2,B2 state so you can do 180 degree turns to complete the cube.

You probably don’t care but just in case ;)
That's just HTA isn't it?
Kind of?
-In Phase 1 I didn’t do HTA at all, because in HTA you do EO -> place E-edges -> CO
but I did EO whilst building a Koce 223, then did 2-gen CO + last 2 E edges
Which is basically better than HTA because you’re less restricted, you don’t have to break stuff you already did (RU moves don’t break EO2x2x3), in HTA you have to break E-layer to do CO.
-For Phase 2, yes, I did follow the steps of HTA, but not on purpose, just saw HTO Redux was easy.
 
Last edited:
Top