YouCubing
Veteran
Uuuuuhhhh wat
546. (0.62) R2 U R'
2x2 wat
546. (0.62) R2 U R'
2x2 wat
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But 4 move optimal...Uuuuuhhhh wat
546. (0.62) R2 U R'
2x2 wat
Time for a 4mover relative to tps (4.77):But 4 move optimal...
Time for a 4mover relative to tps (4.77):
0.62 / 3 * 4 = 0.82, still PB. Happy?
What is the point of using scrambles that don't consider the 4-move rule? And the scramble is even given as this "R2 U R'"?
I don't know what you mean by that...
He meant that you knew the solution even before preinspection.
I can do R U on 3x3 in 0.15 seconds. Typical CFOP solve is 55 moves. So from now my pb in 3x3 single is 4.12 (0.15*55/2)
Typical CFOP solve is 55 moves.
Is it really? Because if it is, that means I'm probably really inefficient with my solutions, my typical solve is like 65 XD
I think mine is around 60, 65 if I use 2-look OLL. I don't think many people average 55 in a speedsolve.
U L' F2 B' U2 R2 F L2 D2 U' R' F' D B' F' D U F' L B R2 L D' U B
y z2 //inspection
F2 R2 D' R' //cross (4)
R' U2 R U L' U L //F2L 1 (11)
U' y R' F U' R F' //F2L 2 (17)
U' R U' R' U2 R U' R' //F2L 3 (25)
y' U2 R' F R F' // EO (30)
R U R' U R U R' //F2L 4 (37)
U2 R' U' R U R' F' R U R' U' R' F R2 //COLL (51)
U M2 U M U2 M' U M2 //EPLL (59)
i just got a scramble from qqtimer and reconstructed a solve on it, ended up at 59 which i don't think is average for me, easy cross and i used COLL
Time for a 4mover relative to tps (4.77):
0.62 / 3 * 4 = 0.82, still PB. Happy?
2x2 scrambles, according to WCA regs, should take four or more moves. use a random-state scrambler.
Hmmm... I might try that out, if that's not what I'm already using.
what timer/scrambler are you using right now?
Most random state scramblers dont filter out scrambles that arent wca legal. I have gotten multiple 3 movers on cstimer.
Even the WCA one? Seems like false advertising.