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This thread used to be for showing algorithms, but recently a thread where you show whole cube solutions (and cases for the algorithms) was merged here. A good example to follow is my 2x2 solution (at post #1981)
 
My PLL algorithms updates (changed U-perms and Z-perm):
btvaxNd.png
 
My PLL algorithms updates (changed U-perms and Z-perm):
btvaxNd.png
Please try to learn better j perms and g perms, on algdb.net it shows the most popular one first, In general that is the best, though not always, also usually 3 gen is better than 4 gen, I saw some rather horrific j perms there
 
So there's this adjacent parity alg for swapping UF and UR: [R U R' U' Uw2 Rw2 U2 : 2R2]

You can rearrange it a bit to get an alg to swap UB and UL: [Uw2 R U R' U' Rw2 U2 : 2R2]

Found another adjacent parity (UL-UF) based on the same idea: [Uw' R U R' Uw' Rw2 U2 : 2R2]. This one flows pretty nicely and is even two moves shorter in QTM than the sexy parity sexy' alg, but it's a bit tricky to switch between U and Uw moves.

Just to complete the collection, there's [R U' R' U Uw2 Rw2 U2 : 2R2] for UB-UR, but I don't quite like this one.
 
An unusual F-Perm: F2 U2' R2 U R2' U' R2 U2' R2' U' F2 U2' R2 U' R2'
Good or not? You decide.
Good for big cubes?
Imo it's a bit too long in QTM to be good. It's much longer than the standard alg, and both are RUF, so I don't think it'd be better than the standard on bigcubes either.

Generally any of the <R2, F2, L2, B2, U, D> algs aren't good for speedsolving. Which is unfortunate because programs like CE generate a lot of them.
 
An interesting LSLL algorithm I discovered while messing around during fmc asia:

R U R'//insert pair
R U R' U' R' F R F'//LL
This cancels down to 8 moves, but it can be done like this:
U2 R U B U2 B' R', which is 7 moves
 
I made a new CMLL alg, or at least I haven't seen it before.
r U' r' U2 r' D' r U2 r' D r

Its mirror is good as well.
r' U r U2 r D r' U2 r D' r'
 
Hey everybody!

So I was on Algdb.net yesterday, and I was looking at G perms, specifically the Ga perm. And I found this really nice 3 gen, R U F alg! It is super fingertricky, and even though it is a bit long, it can be very fast! Tell me what you guys think!

y R U R' F' R U R' U' R' F R U' R' F R2 U' R' U' R U R' F'
 
I like it, but it just seems too long to be fast... I'd love for someone to prove me wrong though!
It is long, but it can be done fast. However, I don't think it is probably as good as the R U D variant.

It doesn't seem very fingertrickable and requires a rather annoying regrip or am I executing it wrong?
And isn't it higher qtm than the standard one
Yeah, there is no regrips. Just have to be able to double-flick U2's with your left hand (something that I'm getting better at, but I'm still not great at it).

No regrip RUF Z-Perm: R U2' R' U' R' F' R U2 R U' R' U' R' F R2 U' R'
That isn't bad, but using M moves are way faster.
 
Last edited by a moderator:
Hey everybody!

So I was on Algdb.net yesterday, and I was looking at G perms, specifically the Ga perm. And I found this really nice 3 gen, R U F alg! It is super fingertricky, and even though it is a bit long, it can be very fast! Tell me what you guys think!

y R U R' F' R U R' U' R' F R U' R' F R2 U' R' U' R U R' F'
This is a J perm cancelled into a T perm. Good for big cubes, but the standard alg(s) are better for 3x3.
 
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