joey
Member
Akuma... you can solve the corners of a 3x3................
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For LL, solve for the corners first and then commutators for the edges ...you don't need to orient all of them first >_>
For LL, solve for the corners first and then commutators for the edges ...you don't need to orient all of them first >_>
Back to square one... HOW do I solve the corners?!
For LL, solve for the corners first and then commutators for the edges ...you don't need to orient all of them first >_>
Back to square one... HOW do I solve the corners?!
the corners of a 4x4x4 are exactly the same as the corners of any other cube, including the 3x3x3...im pretty sure you know how to solve the corners on a 3x3x3...
lol it's that easy.Akuma... you can solve the corners of a 3x3................
Akuma... you can solve the corners of a 3x3................
Akuma... you can solve the corners of a 3x3................
I use a 2-look OLL on the 3x3.
If I do F R U R' U' F' on that 4x4 it does absolutely nothing.
If I do a Fw R U R' U' Fw' it does absolutely nothing.
How does a 2-look OLL on a 3x3 apply to a 4x4 if the edges aren't oriented?
I know it works on the reduction method for the 4x4 but I ma not using the reduction method at all now.
jesus christ use some goddamn sunes
R U R' U R U2 R'
R' U' R U' R' U2 R
Use niklas for corner permutation (swaps FR and BR corners)
L U' R' U L' U' R
I saw your video.I have one uploading about "OLL" for edges
What was wrong with what everyone else said about forgetting the edges, and solving corners like a 3x3..jesus christ use some goddamn sunes
R U R' U R U2 R'
R' U' R U' R' U2 R
Use niklas for corner permutation (swaps FR and BR corners)
L U' R' U L' U' R
Finally someone speaks some goddamned English around here.