• Welcome to SpeedSolving.com — the world’s largest puzzle community!

    You’re currently browsing as a guest, which means you have limited access to discussions, resources, member profiles, and community features.

    Join 50,000+ cubers and puzzle enthusiasts from around the world to ask questions, share solves, improve faster, and be part of the community.

    Registration is free, fast, and easy — create your account today.

    Already a member? Log in here to hide this message and start participating.

[Help Thread] 2x2 Discussion

I am stuck with the 2x2x2 where I have three yellow on top and cannot fix this corner. 1DD6E4EC-3BF7-46BF-A5C9-D7F9BCE88D40.jpegAny ideas?
 
Is it worth using PBL algs for adj swap in bottom layer like (R D' R) B2 (R' D R') or should I just cube rotate.
I think if I just practice execution then it has to be faster than doing a z2 or x2 right?
 
Is it worth using PBL algs for adj swap in bottom layer like (R D' R) B2 (R' D R') or should I just cube rotate.
I think if I just practice execution then it has to be faster than doing a z2 or x2 right?
You should learn and use PBL algs for multiple angles. It will make your times faster. Rotations in 2x2 are pretty useless
 
L D' L F2 L' D L'

For all angle PBL, here's my list which I've genned but haven't completely learnt:
Code:
Solved on U, bar in:
B - R' F' R2 U' R' U2 F R U R' F2
L - R2 U' R' U L' U2 R U' R' U2  (x')
R - Don't have this
F* - F R U' R' U' F R2 U' R' U R' F'

Adj on U, bar in:
B - R2 U' R2 U2 F2 U' R2
L - F2 U R2 U2 R2 F2 U' F2
R - F2 U' F2 U2 R2 U' R2
F* - R2 U' B2 R2 U2 R2 U R2

Diag on U, bar in:
B - R' F U' R2 U F' R
L - R2 U R2 U' R2 U R2 U' R2
R - F' R F' R2 F U' R
F* - L D' L F2 L' D L'

Diag on D:
Solved on U* - F R' U2 R U' R' F U2 R2 F R2 F'
Adj on U* - R' U R' F2 R F' R
Diag on U* - R2 F2 R2
The * algs are the ones that should be learnt first and used as a main alg (ie if you have a bar on D, have it on F). Some of them will be slightly pointless/avoidable, so if there are any you don't like, just don't get them.
 
L D' L F2 L' D L'

For all angle PBL, here's my list which I've genned but haven't completely learnt:
Code:
Solved on U, bar in:
B - R' F' R2 U' R' U2 F R U R' F2
L - R2 U' R' U L' U2 R U' R' U2  (x')
R - Don't have this
F* - F R U' R' U' F R2 U' R' U R' F'

Adj on U, bar in:
B - R2 U' R2 U2 F2 U' R2
L - F2 U R2 U2 R2 F2 U' F2
R - F2 U' F2 U2 R2 U' R2
F* - R2 U' B2 R2 U2 R2 U R2

Diag on U, bar in:
B - R' F U' R2 U F' R
L - R2 U R2 U' R2 U R2 U' R2
R - F' R F' R2 F U' R
F* - L D' L F2 L' D L'

Diag on D:
Solved on U* - F R' U2 R U' R' F U2 R2 F R2 F'
Adj on U* - R' U R' F2 R F' R
Diag on U* - R2 F2 R2
The * algs are the ones that should be learnt first and used as a main alg (ie if you have a bar on D, have it on F). Some of them will be slightly pointless/avoidable, so if there are any you don't like, just don't get them.
So Instead of 5, one should learn ~20 PBLs
 
Back
Top