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For 3x3x3 this are sub-1 able. (So I am told. I haven't sub-1'd them yet) Super smooth feeling anyway

N(a) - z U R' D R2 U' R [D' U] R' D R2 U' R D'
N(b) - z U' R D' R2' U R' [D U'] R D' R2' U R' D
Yeah but I suck at RUD :p Those algs don't feel great as far as RUD goes either, at least not for me. E/V perms are the only RUD algs I know that are decent.
 
How to do a T-perm plus U2?
I know there is a sligth modification on a T-perm that you do a U2 but how?
 
O20.gif (I fail at embedding)

OH alg for this please. I use the 2H. It's not good lol
 
r U R' U' M2 U R U' R' U' M'
=
r U R' U' (R2 r2) U R U' R' U' (r R')

or the inverse
M U R U R' U' M2 U R U' r'
=
r' R U R U R' U' r2 R2 U R U' r'
 
swap diagonal corners (Beginner)

So I started a little over a week ago. My method at the moment is getting the Cross, then the F2L, getting a cross on the other side, and then putting the corners in the correct places. Here is where I get confused. At the moment I feel that learning the dozens of algorithms to orient and permute the top layer is a bit much at the moment. The method I am doing is getting the corners in the correct place. I know how to switch two adjacent corners (Putting them on the right side and doing L U' R' U L' U' R U2) When I have two diagonal corners I am confused. I have read multiple times that I would just have to do the previous algorithm twice, but that doesn't make sense to me. It seems that you would have to do it three times. For example, if the bottom right and top left have to be switched, you would first have to swap the the BR for TR, then TR for TL, and finally BR for TR again. There has to be a better method for just swapping the corners. Most things I have seen also talk about swapping the edges, but that is a bit much for me at the moment. Is there a simple algorithm for JUST swapping two diagonal corners?

Thank you
 
Fastest N perm and G perm please
The most commonly used, plus some I use:

Na: R U R' U R U R' F' R U R' U' R' F R2 U' R' U2 R U' R' (= R U R' U J perm U' R U' R')
Na: z U R' D R2 U' R D' U R' D R2 U' R D' z' (= z (U R' D R2 U' R D')2 z')

Nb: R' U R' F R F' R U' R' F' U F R U R' U' R
Nb: R' U R U' R' F' U' F R U R' F R' F' R U' R (inverse of previous)
Nb: R' U L' U2 R U' L R' U L' U2 R U' L (= (R' U L' U2 R U' L)2)
Nb: z D' R U' R2 D R' U D' R U' R2 D R' U z' (previous with a rotation; = z (D' R U' R2 D R' U)2 z'


Ga: R2 u R' U R' U' R u' R2 y' R' U R
Ga: R2 U R' U R' U' R U' R2 D U' R' U R D' (you can do the D' at the start)
Ga: L2 F2 L' U2 L' U2 L F' L' U' L U L F' L2

Gb: R' U' R y R2 u R' U R U' R u' R2
Gb: F' U' F R2 u R' U R U' R u' R2
Gb: R' U' R U D' R2 U R' U R U' R U' R2 D (you can do the D at the start)

Gc: R2 u' R U' R U R' u R2 y R U' R'
Gc: R2 F2 R U2 R U2 R' F R U R' U' R' F R2
Gc: D R2 U' R U' R U R' U R2 U D' R U' R' (you can do the D at the end)

Gd: R U R' y' R2 u' R U' R' U R' u R2
Gd: R U R' U' D R2 U' R U' R' U R' U R2 D'
Gd: R2 F' R U R U' R' F' R U2 R' U2 R' F2 R2

All these and more can be found here. You have to choose which you prefer; everyone has different fingertricks and will find different algs faster.
 
Ok. got my first 4x4 today, and I keep getting stuck. Two sets of middle pieces are flipped (ex. Yellow/Blue, and Yellow/Green). They are both orientated correctly. Everything I look up flips more than just those two edges and I end up getting in the same place. This is a brand new V-Cube, and I mixed it up so it has to be solvable.... I'm just lost.
 
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