Non-cubing accomplishment: Spyro 2 riptos rage any% TAS in 42:50 (timed with QQtimer :p)

WR is 28:11

How tool-assisted? Like, just using save states to make the process easier?

Its probably more tool assisted than is allowed, and thats saying something :P

I used a code to get all abilities straight away, and used cheat engine to make it impossible to die even though somehow I did, and to get loads of the collectibles which basically lets me skip the entire last world (out of 3)

EDIT: Just done another any% TAS of spyro 2, time was 38:21.26
 
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I used a code to get all abilities straight away, and used cheat engine to make it impossible to die even though somehow I did, and to get loads of the collectibles which basically lets me skip the entire last world (out of 3)

EDIT: Just done another any% TAS of spyro 2, time was 38:21.26
All that, and you still didn't beat the WR? :p


Random stuff:
- 2x2+3x3+4x4 relay sim at above 6 tps (52.179, 315 moves)
- 5x5x5 sim avg5: (49.802) 51.918 (1:07.169) 52.459 1:00.191 => 54.856
- 5x5x5 sim single, 55.35 in 311 moves (5.62 tps!)
- got a 1:00 exactly on 5x5 sim
- on Kongregate today, I finally got the impossible badge on Meat Boy (Map Pack), which is really damn hard, took me 4 hours today to get one of the levels...
 
Random stuff:
- 2x2+3x3+4x4 relay sim at above 6 tps (52.179, 315 moves)
- 5x5x5 sim avg5: (49.802) 51.918 (1:07.169) 52.459 1:00.191 => 54.856
- 5x5x5 sim single, 55.35 in 311 moves (5.62 tps!)
- got a 1:00 exactly on 5x5 sim
- on Kongregate today, I finally got the impossible badge on Meat Boy (Map Pack), which is really damn hard, took me 4 hours today to get one of the levels...
You must have amazing look ahead to be doing close to 6 tps on 5x5.
 
11.36 sorta lucky OH single.

L2 F R2 L2 B U' F2 U2 B' D' U' L B L' B' R' U B2 D2 R' L' B U2 D B

x2 U2 R y' R2 U' B2 R2
F2L 2:R U' R' U2 R U' R'
F2L 3: z U R U' x' R U' R' U
F2L 4 + OLL: z' U2 R U R' U' R U R2 F R F'
PLL: G perm

43 moves
3.79 TPS :(

Edit: WOW If I didn't force the OLL skip I would have had a PLL skip. asdfasdfasdf
 
(12.55), 15.63, (21.64), 15.50, 12.58, 20.66, 17.43, 17.54, 14.57, 16.69, 17.91, 12.92 = 16.14

PB is 15.xx or something but I don't want to keep track any more, so I'll just post here >_>

Parity still slows me down a lot ):
 
I used a code to get all abilities straight away, and used cheat engine to make it impossible to die even though somehow I did, and to get loads of the collectibles which basically lets me skip the entire last world (out of 3)

EDIT: Just done another any% TAS of spyro 2, time was 38:21.26
All that, and you still didn't beat the WR? :p

Nah :p

Today was the first time I completed the game in probably 5 years :p

And I have NEVER done a speedrun of anything ever before.
 
Clock:

Single: 9.822 (nonlucky)
Average of 5: 11.178
Times: 11.329, (13.597), (9.843), 11.563, 10.641
Average of 12: 12.174
Times: 11.888, 13.647, 11.008, 13.694, 12.282, 11.349, (10.037), (13.937), 11.984, 12.910, 11.396, 11.585
Average of 100: 12.984

:eek:

Good job. I tried practising last night, but it was sooo boring :/
How come you like clock? :p

12.984 a100 is crazy :p
 
Its probably more tool assisted than is allowed, and thats saying something :P

I used a code to get all abilities straight away, and used cheat engine to make it impossible to die even though somehow I did, and to get loads of the collectibles which basically lets me skip the entire last world (out of 3)

EDIT: Just done another any% TAS of spyro 2, time was 38:21.26

OK, that's not tool-assisted, by the definition that is used in TAS runs. Tool assisted means slowdown and savestates are used (effectively allowing the game to be played perfectly frame by frame). A TAS only does things that are conceivably possible in the game (if a human could play the game "perfectly") and does not use cheat engines.

So, basically, you did a cheated (human) speedrun, right?

Edit: And seriously, a cheat to get otherwise mandatory collectables? That's just arbitrarily skipping parts of the game...
 
Haixu Zhang has just got a ridiculous 4x4 avg which was posted on mf8.


Statistics for 08-26-2010 15:29:58
Average: 35.53
Standard Deviation: 2.90
Best Time: 29.23
Worst Time: 49.12
Individual Times:
1. 37.44 D L B L Uw' F2 Rw2 Fw2 D2 Uw2 U2 Rw2 R' U L2 Rw R' F2 Uw L2 R B2 Uw2 L2 Rw' Fw' D' Uw2 U R2 Fw R2 U L2 Rw2 Uw' R D L R
2. 30.68 B' Fw F2 L' D Uw2 B' Fw F' L' Rw' R2 Fw' L' R2 F U2 Rw2 B F' D2 L D B' F2 L2 Rw2 D2 Fw L' Uw2 U L' Rw2 R D Uw' U2 Rw2 B2
3. 32.16 U' L B2 Fw F' R' U2 R2 D2 Rw2 R' D' U2 B' F' Uw' L2 B' F U L2 Rw2 Uw2 B' F Rw2 Fw' F' L2 Rw' Uw' L' R D' Uw' L Uw' B U' L
4. 38.36 B' L2 R' D U B2 Rw U2 L Rw F' L2 R2 B Fw F D2 Fw' D U' F' U' L Rw' D' U B2 L2 B Fw2 F L' R2 B2 Rw' U' B Fw2 F2 Rw'
5. 35.89 F2 D' Uw2 U' B2 Fw' Uw' B F R2 Uw' L2 D' F Uw' B Fw' R D' L' D2 Rw' Uw' L2 Fw Rw2 U B Rw' Uw L Rw' Fw2 L R2 F' Rw2 F2 U R2
6. 39.68 Rw2 F' D2 Uw2 B D B F2 Rw' B' Rw' R' B' F' Uw' L R' F2 R F' D2 Fw2 L' R' Fw' Rw' Uw' L2 Fw2 Uw L2 B' D' Uw' U' R' B' Fw L2 Fw2
7. 37.18 Uw Rw2 F Rw' B2 Fw' F2 D Uw U Fw2 D Uw U2 B L2 Rw Fw2 U2 B' Fw' R D' Uw2 U2 B2 Fw F2 L2 Rw' R' B' Rw Fw F2 R' Fw2 F Rw' D
8. 34.26 L2 Rw Fw' Uw' Rw F' D2 Uw' Rw' Uw2 U2 L' R2 F2 L' Rw' R' Uw' R B Fw2 Rw' R' D' B F L Fw' U' R F L2 Rw2 D' Uw2 U2 R2 D2 U' Rw'
9. 30.81 L Rw R D Rw Uw Rw F' L2 B' Fw F' Uw L' R2 D' B' L' Rw' R U' Rw' D2 Uw2 L' B2 Fw2 F2 D2 U' Fw' R2 D Uw' U F Uw' U' B Rw'
10. (49.12) Rw' B2 R' U B Rw F' Rw' B D' Uw' L Rw' F Uw U' L2 R Uw' Rw2 D2 Uw' U2 Rw R2 U2 Fw' Rw2 U Rw2 R' D U2 F D2 L Rw R' U' Rw'
11. (29.23) D B' F' Uw2 B U' Fw' D' Uw' U2 F Uw2 B Fw F2 U2 L' D2 Rw Uw2 Rw D Uw U' L' U' L' B Fw F' L' B' Uw L2 Rw2 Uw' B2 Fw L2 R'
12. 38.80 B2 D Fw F2 L B2 U Rw Fw' F' L2 D2 Uw' U2 Rw U Rw' R' D Uw' B Fw2 L Rw D' L' D2 Rw2 Fw' R' U2 L' D2 Uw' F R2 D2 Fw L2 Uw

According to him, it takes him about 8 seconds to pair up the edges.
 
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29.72 sq1 sim average of 12

Average of 12: 29.72
1. (34.96) / (9, 0) /' (9, 3) /' (5, 0) /' (6, 6) /' (6, 10) / (0, 6) /' (2, 3) / (2, 6) /' (0, 10) / (4, 6) / (10, 0) / (10, 1) /' (4, 2) /' (10, 8) /' (0, 8) /' (5, 8) /' (6, 6) /' (0, 11) / (10, 10) /
2. 28.68 /' (3, 9) /' (0, 9) /' (3, 10) / (11, 3) /' (1, 5) / (3, 2) /' (2, 6) / (4, 3) /' (4, 8) /' (0, 2) / (8, 8) / (2, 10) /' (8, 10) /' (6, 10) /' (6, 0) /' (10, 10) / (2, 8) /' (4, 5) /' (4, 0) / (8, 0)
3. 31.73 /' (0, 9) /' (3, 11) /' (9, 7) /' (9, 2) / (0, 9) /' (10, 10) / (4, 11) /' (4, 10) / (8, 9) /' (5, 6) /' (6, 0) /' (3, 7) /' (0, 3) / (3, 0) /' (9, 0) /' (6, 0) / (9, 2) /' (8, 10) / (10, 5) /
4. 30.07 (1, 9) / (11, 6) / (9, 6) /' (2, 0) /' (6, 4) / (11, 8) /' (0, 6) / (6, 7) /' (6, 6) /' (5, 0) /' (6, 10) /' (6, 6) /' (0, 6) / (6, 6) / (4, 6) / (6, 6) / (9, 6) / (8, 1) / (0, 3) /' (0, 2) /
5. 30.39 / (3, 3) /' (1, 0) /' (2, 0) /' (2, 4) / (4, 2) / (8, 1) /' (6, 6) / (3, 6) / (2, 2) / (2, 2) / (2, 6) /' (10, 6) /' (6, 4) /' (2, 6) /' (10, 4) /' (6, 8) / (8, 2) /' (0, 6) / (6, 6) / (0, 6)
6. 31.51 /' (3, 9) /' (0, 6) / (1, 8) /' (6, 10) / (4, 8) /' (8, 10) /' (6, 6) /' (11, 8) / (6, 6) / (6, 7) /' (4, 4) /' (10, 0) /' (4, 0) / (6, 6) /' (8, 8) / (4, 6) /' (8, 8) /' (8, 0) / (4, 10) /
7. 26.50 (9, 9) /' (0, 3) / (6, 3) /' (9, 6) / (3, 3) / (9, 6) / (3, 0) / (1, 9) / (0, 11) / (5, 0) / (0, 1) /' (0, 9) /' (2, 3) /' (8, 7) /' (10, 10) /' (6, 8) / (0, 8) /' (8, 4) / (8, 4) /' (6, 2) /
8. 27.78 (10, 5) /' (9, 9) /' (6, 9) /' (5, 5) / (7, 0) / (7, 7) / (7, 10) /' (4, 8) / (2, 2) /' (2, 8) / (0, 4) / (8, 2) / (10, 2) / (6, 0) / (0, 2) /' (4, 4) /' (8, 6) /' (0, 10) /' (1, 0)
9. 27.50 / (9, 9) / (4, 11) / (6, 4) /' (7, 6) /' (6, 6) / (0, 5) / (10, 10) /' (6, 4) /' (8, 8) /' (2, 2) / (2, 4) / (8, 10) / (0, 6) /' (8, 8) /' (0, 6) /' (6, 2) /' (2, 0) /' (10, 10) / (0, 11) / (0, 11)
10. 28.63 /' (0, 6) / (6, 0) / (6, 10) /' (9, 2) / (0, 9) /' (3, 3) / (9, 3) / (9, 0) / (3, 5) / (6, 6) /' (7, 3) /' (3, 1) / (6, 0) /' (6, 4) / (6, 5) / (8, 9) /' (10, 10) /' (8, 6) /' (8, 4) /
11. 34.37 (10, 2) /' (9, 9) /' (1, 4) / (2, 4) / (2, 4) / (4, 10) / (4, 10) /' (8, 2) /' (10, 6) /' (6, 8) /' (0, 4) / (2, 8) / (2, 8) / (10, 6) /' (2, 6) / (2, 8) /' (1, 2) /' (6, 8) /' (2, 6) / (0, 6)
12. (26.36) / (9, 0) /' (0, 6) /' (9, 6) / (6, 3) / (6, 9) / (6, 6) /' (6, 3) / (3, 5) / (3, 1) / (6, 9) / (2, 3) /' (3, 4) /' (9, 0) / (9, 9) /' (3, 3) /' (6, 0) / (5, 8) /' (7, 10) /' (3, 3) /'
 
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