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ZZ speedcubing method

So I don't know if this is the newest thing to look at but I am switching for a month to ZZ for kicks and having trouble with block building. My mind wants to make the cross and then solve. I feel like I do that anyway even when I see people block build most of the time. I can't seem to find a good video to help me out with the transition. Any help? The EO line is just taking time and much longer than 15 seconds to inspect which I am not worried about.
 
So I don't know if this is the newest thing to look at but I am switching for a month to ZZ for kicks and having trouble with block building. My mind wants to make the cross and then solve. I feel like I do that anyway even when I see people block build most of the time. I can't seem to find a good video to help me out with the transition. Any help? The EO line is just taking time and much longer than 15 seconds to inspect which I am not worried about.
Try watching asmallkitten's video.

It would also be better to use this thread in future.
 
Is viable partial edge orientation in EOLine step? If I orient only edges for F2L? Does somebody using it?
Pros:
- only 8 edges orientation
- simpler process of orientation, because I dont care about LL edges
- simpler inspection
Cons:
- harder LL
 
Is viable partial edge orientation in EOLine step? If I orient only edges for F2L? Does somebody using it?
Pros:
- only 8 edges orientation
- simpler process of orientation, because I dont care about LL edges
- simpler inspection
Cons:
- harder LL
You could do this but I really don't see any real advantage.
  1. You still need to look at most of the edges during inspection to see whether they are last layer edges or not. To do so you need to find the last layer sticker, which tells you orientation anyway. So inspection is almost the same amount of effort - you're just taking different information out.
  2. Inspecting 12 edges is not the time consuming part. I take around 2 seconds to inspect EO. Tracking the line edges is what takes most of the inspection time.
 
You could do this but I really don't see any real advantage.
  1. You still need to look at most of the edges during inspection to see whether they are last layer edges or not. To do so you need to find the last layer sticker, which tells you orientation anyway. So inspection is almost the same amount of effort - you're just taking different information out.
  2. Inspecting 12 edges is not the time consuming part. I take around 2 seconds to inspect EO. Tracking the line edges is what takes most of the inspection time.
Thanks for answer. I want to try it for transition from CFOP.
 
how do you plan out full eoline when its a 10 misorietnated case?
Usually I would just rotate with a "y" to get a different orientation case (Basically just partial color neutrality), but before that I would look to see if the 10 Bad Edges case is actually an easy one, where the F/B Layer has 4 Bad Edges and the other F/B Layer has 3, that are also well placed. Try to think in inspection that there are X many bad edges after a single F/B move, and plan from there, just remember the move that removes some of the bad edges in the beginning.
 
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