Random Cubing Discussion

For the second block do you guys tend to use faster sequences or shorter movecount? It's interesting because I watched back on some of my videos and:
setup R' U M R U M'
now in two different solves I saw myself use both of these:
R' U R U R' U' R
M U' (R'M') U' R
the first is 7 moves, the second is 5. Which do you use? The first seems faster fingertrick wise although the second is also pretty fast, although the right hand will have to have a mini re grip which costs a fraction of a second.
 
I found it odd that this two edge flip wasn't in the OLL or ELL page, so I added it. Excuse my stupidity if it was already there, but I'm fairly certain it wasn't. >__>

M' U M' U M' U M' U2 M' U M' U M' U M'

Probably much better for ELL/BLD than OLL. :P
 
I'm not sure if it's in wiki pages or not but I learned it here on the forums. Albeit with U' not U.

It's just the (M' U)4 four-flip (DB DF UB UL) done twice with a single U in between aka -

[(M' U)*4, U]
 
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according to dan selzer

lVlDT.png
 
Yea I unfortunately have developed a bad habit of using that 19 move Y perm setup for that COLL, soooo not worth it. save 10 moves and get an Adj PLL which won't cost you more than 9 moves HTM (other than a EPLL skip, in which case, yes use it for ZBLL only lol.)
 
I'm going to buy THAT guy.

Apparently I really am this late to the party.

For COLL Case #1 on Bob Burton's page you can either setup to a Y perm or do a cyclic shift of an N perm.

I've been looking for YEARS for a good alg for this case, and after practicing last night I realized that I have two really good choices right there.

:fp

next you'll be telling us that you can do diagpi coll with [RU2R',TripleSledgehammer]
 
Yea I unfortunately have developed a bad habit of using that 19 move Y perm setup for that COLL, soooo not worth it. save 10 moves and get an Adj PLL which won't cost you more than 9 moves HTM (other than a EPLL skip, in which case, yes use it for ZBLL only lol.)

The cyclic shift of an N perm is really not half bad, I may end up using that for this case. I feel like I've probably seen this alg before, and just did not comprehend how it worked until just last night.

next you'll be telling us that you can do diagpi coll with [RU2R',TripleSledgehammer]

Hmmm... That's a lot of moves, but seems nice to execute. I'll have to try it when I have a cube (at work now). Very cool!
 
I just got the exact same last layer twice in a row. Same OLL and PLL. It was the exact same placement of the pieces for PLL (As in I had to do a U' both times so I could perform the alg to solve it, and it was the same "color scheme" [Blue bar in back, green headlights on left] both times), and the same AUF. I just want to post this even though I'm not sure where it should go. xP
 
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