• Welcome to SpeedSolving.com — the world’s largest puzzle community!

    You’re currently browsing as a guest, which means you have limited access to discussions, resources, member profiles, and community features.

    Join 50,000+ cubers and puzzle enthusiasts from around the world to ask questions, share solves, improve faster, and be part of the community.

    Registration is free, fast, and easy — create your account today.

    Already a member? Log in here to hide this message and start participating.
Status
Not open for further replies.
I know how to do OP but have never been able to do a non-dnf solve in my month of trying. Do you guys reckon I can go right on to learning m2 and orozco without a successful solve?
 
I know how to do OP but have never been able to do a non-dnf solve in my month of trying. Do you guys reckon I can go right on to learning m2 and orozco without a successful solve?
Orozco definitely has a bit of a learning curve so I would say a definite no for that but trying out M2 wouldn’t necessarily be to bad. But, if you aren’t getting successes with OP then there is probably some gaps in your knowledge. I would recommend at least making sure you know how to solve the cube blindfolded before trying to learn any methods like orozco, and to be honest, M2/OP can get you quite fast so unless you are planning on learning 3style very soon then I would recommend just sticking with it :p
 
Pretty well said already.
Yes, you could jump to M2 already amd there is a miniskule chance that OP Edges was what's holding you back. I mean, M2/OP used to be the beginner method for some years in the past, but we changed back to OP because you don't need to know about which part of the cycle you are in. But still.
I'm assuming you have already done separate Corners-Only and Edges-Only solves, whithout and with random parity chance, so that might rule out if a single part of the solve is your problem or if you need help with memo.

As for Orozco, I advise against it. You again need to know which part of the cycle you are on, you need a small understanding of commutators and in total there is a steeper learning curve if you don't have the privilege of a successful solve.

There were some efforts to teach beginners a form of OP that already uses the correct UF/UFR Buffers by utilising only J Perm for Edges, Corners and Parity. Efforts I think got nowhere since there are some weird Edge Setups that M2 doesn't have but otherwise leads to a clean transition to other BLD methods such as Orozco Corners or TuRBo Edges and 3-Style of course
 
Should I learn nod-donning? I average around 4 for 3BLD.
I average around 23 and don't nod-don. Although for me it would be quite nice to start doing it, I don't think it makes too much of a difference for you. Say it saves 2 seconds (that's generous) out of 4 minutes (which is 240 seconds) that is 1/120 part saved, which is 0.833%. Not that much tbh.
 
I use OP and a problem I get a lot of times is that one edge cycle includes parity, then the next edge cycle includes parity, and idk how to deal with this, because if I do the parity alg for both of them it messes me up

If the total memo for each piece type is an odd number, then you have parity. This is why we memo corners first; it makes it easier to determine if you have parity (plus it puts the shorter thing in your long term memory)
 
I use OP and a problem I get a lot of times is that one edge cycle includes parity, then the next edge cycle includes parity, and idk how to deal with this, because if I do the parity alg for both of them it messes me up
Yeah, as ProStar said, you only do parity after doing all of the edges if you have an odd number in total. Also, with OP your memo/exec order don't really matter, but with other methods it can change how you do parity so it's probably a good idea to get used to CEEC (memo corners, memo edges, execute edges, execute corners).
 
I use M2/OP and reference this letter pair doc to come up with my own visual memos for corners, e.g., TJ XU BD VB = Trader Joe's Xu (Ruihang) BoDy ViBrate.

Is it also recommended to memorize permanent edge letter pairs when using audio memos? And is there a similar spreadsheet as the one above? I'm having a hard time forming audio memos for edge letter pairs that already have a vowel in them, e.g., AO.

For example, for the edge memo ip fd bv nw ma xq, I currently use something like [IP Fud BuV] [NaW MA X(Sh)aQ]. What would you use for IP and MA?
 
I use M2/OP and reference this letter pair doc to come up with my own visual memos for corners, e.g., TJ XU BD VB = Trader Joe's Xu (Ruihang) BoDy ViBrate.

Is it also recommended to memorize permanent edge letter pairs when using audio memos? And is there a similar spreadsheet as the one above? I'm having a hard time forming audio memos for edge letter pairs that already have a vowel in them, e.g., AO.

For example, for the edge memo ip fd bv nw ma xq, I currently use something like [IP Fud BuV] [NaW MA X(Sh)aQ]. What would you use for IP and MA?
Ipstein math, idk, if the word doesn't have to start with IP I would do something like clip
 
I use M2/OP and reference this letter pair doc to come up with my own visual memos for corners, e.g., TJ XU BD VB = Trader Joe's Xu (Ruihang) BoDy ViBrate.

Is it also recommended to memorize permanent edge letter pairs when using audio memos? And is there a similar spreadsheet as the one above? I'm having a hard time forming audio memos for edge letter pairs that already have a vowel in them, e.g., AO.

For example, for the edge memo ip fd bv nw ma xq, I currently use something like [IP Fud BuV] [NaW MA X(Sh)aQ]. What would you use for IP and MA?
What I do is I use short vowel sounds (ah, eh, uh) when it's a filler letter and a long vowel sound (ay, ee, oh) when I encounter the vowel directly. So for your example ip would be Ipe (like the later parte of gripe) and ma would be may. Also for AO I would just memo Ay-oh but like try to merge into a single syllable if that makes sense.
 
After learning OP corners (nothing for edges) a year ago, and being able to solve the 2x2 - and dropping it due to boring execution, I am restarting my 3BLD journey.
I am going for intuitive 3-style. More interesting solve, 1/3rd of the movecount. But I am still failing way too much in execution of the Commutators. Trying to keep i as close to intuitive as possible, and short commutators, possible with longer setup.
I am still having too many execution failures when using the cube. Online-cubes whee I can look and reverse is close to flawless. I use Jack Cai's cheat sheet once in a while to learn better/smarter solutions, rather than my cube re-orientation pure intuitive solutions. 3-style is absolutely possible to do using commutators. And the longer learning process is in one way annoying, but in another it helps me.

I am not doing memo yet. But I practice the Speffz lettering scheme when planning each cycle, thus the step to memo is not that great.
When I can execute sighted corner solves using 3-style with a higher rate of success - I will start with 3-style edges. And at some point I will do full planning, and writing down, then blind execution with memo, then going full blind.

This way I will fweel like I get one level completed before moving on. Lots of small successes along the way.

Maybe I will start doing paper memo - earlier.
 
After learning OP corners (nothing for edges) a year ago, and being able to solve the 2x2 - and dropping it due to boring execution, I am restarting my 3BLD journey.

That's similar to my own journey. I learned M2/OP earlier this year and got down to around 5 minutes average (with a lucky PR of 2:42), but got bored and decided to start learning 3-style. I'm now about as fast using (mostly intuitive) 3-style as I was with M2/OP, but with somewhat lower accuracy. Most importantly, I'm having a lot of fun.

I am going for intuitive 3-style. More interesting solve, 1/3rd of the movecount. But I am still failing way too much in execution of the Commutators.

That's my problem, too. My most frequent error is messing up when undoing setup moves.

Trying to keep i as close to intuitive as possible, and short commutators, possible with longer setup.
I am still having too many execution failures when using the cube. Online-cubes whee I can look and reverse is close to flawless. I use Jack Cai's cheat sheet once in a while to learn better/smarter solutions, rather than my cube re-orientation pure intuitive solutions.

Instead of Jack Cai's cheat sheet, I recommend using bldbase.net, where you'll find a lot of alternatives (including Jack Cai's) for every case.

3-style is absolutely possible to do using commutators. And the longer learning process is in one way annoying, but in another it helps me.

I find the process delightful. I'm having so much fun figuring out how to handle each case.

Regarding memo, I did it progressively. At first I would memorise two letter pairs, execute them, inspect the cube again, memorise the next two letter pairs, and so on, until the cube was solved. I then progressed to memorising three letter pairs at a time, four letter pairs, etc., until I could solve the entire cube blindfolded.
 
Not sure where I make mistakes. D2 inserts works more often than D/D’.
and I think I sometime forgets to restore the interchange move when I do interchange first.
But I agree that learning is the fun. Bad execution is the annoying part. Need to start using my smart cube again to see what mistakes I make.
 
Status
Not open for further replies.
Back
Top