You're welcome!That helped and the cube is completed. Thank's for your quick support!
@qqwref claimed a 46.85 single here: https://www.speedsolving.com/threads/the-non-jumbling-curvy-copter-uwr-race.61144/page-3I just got a 56.92 non jumbling single, not on cam though. I think thats WB, but I'm not sure.
Go to the helicopter cube scrambles. It works for curvy copter. It just won’t jumbleWhere can I find a Curvy Copter scrambler? I can't find one on CSTimer, and I looked all over the forums and Google for one, but I can't find it.
I found that, but I'm looking for one that'll jumble, if it exists.Go to the helicopter cube scrambles. It works for curvy copter. It just won’t jumble
I found that, but I'm looking for one that'll jumble, if it exists.
Do you use full COLL?Here is a video of a sub-2 Curvy Copter Average with Jumbling and Cubeshape!
Let see if you can pick up on some of my tricks I have been figuring out in the last week!
Generated By csTimer on 2020-01-26
avg of 5: 1:57.11
Time List:
1. (1:38.47)
2. (2:38.71)
3. 2:01.18
4. 1:56.76
5. 1:53.38
Scramble is in the Description of the video.
The two orange centers are in the same orbit, and the green center on the orange face is in the same orbit as the lower right green center. That position requires jumbling to solve. Unfortunately, while I can definitively say that it does require jumbling, my strategy at that point of the solve is not much better than trial and error, so I can't quite tell you how to jumble it.Is this some sort of jumbling "parity"? I was able to intuitively figure out the non jumbling solution to this puzzle, coming up with corner 3 cycles and an alg to orient corners but during a solution where i hand scrambled with jumbling moves i am totally stumped (puzzle was super ugly and bandaged all over the place, i jumbled by turning only 1 side at a time leading to lots of shape shifting). No matter what i do i keep getting back to states that seem unsolvable with 180° turns, all my attempts to switch the triangle/clover pieces seems to just lead me back to some other quirky state i can't handle with "standard" moves.
Is this state solvable without jumbling moves? How can you tell? Any tips on a process to solve this?
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