Kit Clement
Premium Member
Any tips on a process to solve this?
If you aren't sure about the idea of orbits, try tracing where the triangle pieces can go by only 180 degree turns. You should find that it's not possible in your current cubeshape to solve many of your triangle pieces. Next, try to identify moves that can be done (which will need to break cubeshape temporarily) that put triangles in positions that couldn't be obtained by 180 degree turns alone. This will be the key to making sure you can solve all your triangles before solving all of the other piece types you have solved.