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i need to swap two pieces on 7x7 thisa is how it looks
TOP:
xxoxx
xxxxx
xxxxx
xxxxx
xxxxx
FRONT
xxoxx
xxxxx
xxxxx
xxxxx
xxxxx

Watch this video if you want to be fully educated but I will give you an alg to do this

M' (only the very middle layer) U r (the 2nd layer only slice move) U' M (only the very middle layer) U r' (2nd layer slice move)

M' U r U' M U r'
 
I saw Feliks use this flip algorithm on 3x3 in his most recent video: R' F R F' R U' R' which is basically the inverse of the standard flip algorithm: R U R' F R' F' R. I think the one Feliks used is better for 3x3 because it's regripless, but I'm also considering using it for big cubes. What are your thoughts on using this for big cubes, I think it's probably better, and I'll start using it.
 
I saw Feliks use this flip algorithm on 3x3 in his most recent video: R' F R F' R U' R' which is basically the inverse of the standard flip algorithm: R U R' F R' F' R. I think the one Feliks used is better for 3x3 because it's regripless, but I'm also considering using it for big cubes. What are your thoughts on using this for big cubes, I think it's probably better, and I'll start using it.
I have been using this for a while now and I first saw it in a Chris Olson video. I like this one better than the conventional flip alg as you can do it regripless. I would recommend you try using both and see what feels better to you.
 
I saw Feliks use this flip algorithm on 3x3 in his most recent video: R' F R F' R U' R' which is basically the inverse of the standard flip algorithm: R U R' F R' F' R. I think the one Feliks used is better for 3x3 because it's regripless, but I'm also considering using it for big cubes. What are your thoughts on using this for big cubes, I think it's probably better, and I'll start using it.
I prefer the regular grip and not the inverse for now but I might see if the inverse is actually better.
 
I saw Feliks use this flip algorithm on 3x3 in his most recent video: R' F R F' R U' R' which is basically the inverse of the standard flip algorithm: R U R' F R' F' R. I think the one Feliks used is better for 3x3 because it's regripless, but I'm also considering using it for big cubes. What are your thoughts on using this for big cubes, I think it's probably better, and I'll start using it.

It's better for 3-5, but at larger cubes the standard one becomes easier


At least that's what J Perm said
 
I saw Feliks use this flip algorithm on 3x3 in his most recent video: R' F R F' R U' R' which is basically the inverse of the standard flip algorithm: R U R' F R' F' R. I think the one Feliks used is better for 3x3 because it's regripless, but I'm also considering using it for big cubes. What are your thoughts on using this for big cubes, I think it's probably better, and I'll start using it.
I’ve always used the inverse, and the normal one is only faster for me on gigaminx (lol)
 
Wouldn't getting experience on making centres and edge pairing on 4x4 outweigh the disadvantage of extra parities?

How do 4x4 and 5x5 puzzles differ with regard to making centers and pairing edges? Don't you learn the same concepts/techniques on both/either?
 
imo it's best to learn 4x4 first, because the center building and edge pairing are simpler and will get you ready for 5x5 and up. The one parity alg that 4x4 has that 5x5 doesn't have is 7 moves (the same length as a sune, and maybe an even simpler alg to memorize). The only other drawback to learning 4x4 first is that there aren't fixed centers, so you have to know your color scheme well. imo the advantages of learning 4x4 first outweigh the disadvantages.
 
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