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Makes: L R U2 R' U' R U' R' L' U2 L U L' U

The L at the start doesn't change the two corners so it can be moved to the end of the alg. After that you just have (RU2R'U'RU'R')(L'U2LUL'UL) which is just two (anti)sunes. I think that's the inverse of the L/R mirror of the "normal" alg :p
 
The L at the start doesn't change the two corners so it can be moved to the end of the alg. After that you just have (RU2R'U'RU'R')(L'U2LUL'UL) which is just two (anti)sunes. I think that's the inverse of the L/R mirror of the "normal" alg :p

Lol didn't really see this. I still like my alg for 4 reasons though:

1. it's mine :D:D
2. You somewhat save a move at the start with LR at the same time
3. You somewhat can save a move cause of the last U
4. it's mine! :D
 
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RUl'U2r'U'rU2l'UR'U'l'F'l'

r'U'R2U2R'U'RU2L'UR'U'LR'Ur

rUR'LU'R'UL'U2RU'R'U2R2U'r'
 
That's kinda good.

I managed to find:

(R U L F') (R U' R' U R' F R2)

or (R U L F') (R U' R' U L' U L2) is better for AUF

(This is basically your alg but mirrored)

EDIT: I just got a few 0.8x after like 20 tries :D
 
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Not sure if this is the place to ask, but does anyone have a good alg for flipping the orientations of UF and DF while preserving everything except for the permutation of the top layer edges?

Just hoping there is something better than the normal 2-flip alg that I could use in L5E.
 
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