JeffDelucia
Veteran
Worked out this E perm, I think its decent, maybe, i dunno.... OH tho?
U' R U L' U' R' U r2 U R' U' r' F r F'
U' R U L' U' R' U r2 U R' U' r' F r F'
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L' U L' U z' U L' u z' x' U L' U L U z' U L' z L' UWorked out this E perm, I think its decent, maybe, i dunno.... OH tho?
U' R U L' U' R' U r2 U R' U' r' F r F'
L' U L' U z' U L' u z' x' U L' U L U z' U L' z L' U
That is one crazy algorithm. All those rotations...

Badmephisto case 43I have a few new OLL algorithms that I haven't seen elsewhere.
1.Case 42, badmephisto
View attachment 5261
Algorithm is F R' F' R U R U' R'
2.Anti-sune(case 36 on badmephisto)
y L' U R U' L U R'. I usually use this alg when I would have to do a y' or y2 rotation to start traditional antisune.
3.View attachment 5262 Badmephisto case 43
y2 R U2 R' U2 R' F R F'
More moves but maybe better for OH? I usually use it when i run into it and i would have to do a y2 to start the other alg.
Thanks, please give feedback
On algdb.net it has 12 people using it, compared to 68 using the normal alg. That's not really "hardly anyone", especially since some people (me included) have voted for several algs on that page.
f R2 U R2 U' R f'
Nice alg for F2L.
Inverse is pretty nice too
I sometimes use R2 U R2 U2' y R2 D R2 as I find the y regrip easier than y'.I have a little finger trick quirk: I can only double-flick with my left hand. This is okay in most cases, but not the double-T-perm PBL. The algorithm I used to use was R2 U' B2 U2 R2 U' R2, but I had a lot of trouble with the B2 and I had to regrip, which wasn't pleasant. Just then, I was playing around with my 2x2, and I found this much better alternate execution of the previous algorithm: R2 D' R2 U2 y' R2 U' R. I use my ring finger for the D', and I perform the U2 and y' at the same time. No idea if anyone else will find this algorithm useful, but here it is anyway. Enjoy!