The Petrus "Example Solve" Game!

NEXT : B2 U2 B2 U2 R D2 L2 R2 B2 R' D2 F U R' D2 R B' F2 U2 R' B2
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z’ y’//inspection 0,0
U R D L2 F’ L’ F L2//2x2x2 8,8
U R L U L’//2x2x3 5,13
z x’ L F’ L‘ R U R’//EO 6,19
y’ U’ R U’ R2 U’ R U R2 U2 R’ U’ R U’ R2//F2L 14,33
U2 r U2 R2 F R F’ R U2 r’//COLL 10,43
U R U’ R U R U R U’ R’ U’ R2//EPLL 12,55

Please feel free to critique! 2x2x2 was meh, I didn’t foresee that I would make an expansion pair during first step, but hey, I’ll take it. 4 bad edges, normal. CFOP like F2L. Standard COLL and EPLL.
 
z’ y’//inspection 0,0
U R D L2 F’ L’ F L2//2x2x2 8,8
U R L U L’//2x2x3 5,13
z x’ L F’ L‘ R U R’//EO 6,19
y’ U’ R U’ R2 U’ R U R2 U2 R’ U’ R U’ R2//F2L 14,33
U2 r U2 R2 F R F’ R U2 r’//COLL 10,43
U R U’ R U R U R U’ R’ U’ R2//EPLL 12,55

Please feel free to critique! 2x2x2 was meh, I didn’t foresee that I would make an expansion pair during first step, but hey, I’ll take it. 4 bad edges, normal. CFOP like F2L. Standard COLL and EPLL.
2x2 : If you had used no inspection, you could have done a 6 move 2x2 : R' L2 u' B2 U b'
223 : using an r' instead of an L' at the end would have saved a cube rotation.
EO : Would have done z' x' F' U2 R' L F R L' instead so that you would have your cross edge in and no rotation before F2L
F2L : Great!
COLL : Don't know COLL so dunno
EPLL : MU U perm is faster
 
Thanks!
2x2x2 The problem is, I really need to expand my thinking time during inspection, I wouldn’t have found that just by looking quickly around. I’m going to work on checking as many 2x2x2s as possible before starting.

2x2x3 - yeah, I realise now :)

EO - confusion? It doesn’t solve EO, and also cross edge is bad in terms of efficiency?

F2L - yay, a bright spot in my solve :p

COLL - N/A

EPLL - I think they’re similar speeds. Last I checked, Feliks uses RU.
 
Thanks!
2x2x2 The problem is, I really need to expand my thinking time during inspection, I wouldn’t have found that just by looking quickly around. I’m going to work on checking as many 2x2x2s as possible before starting.

2x2x3 - yeah, I realise now :)

EO - confusion? It doesn’t solve EO, and also cross edge is bad in terms of efficiency?

F2L - yay, a bright spot in my solve :p

COLL - N/A

EPLL - I think they’re similar speeds. Last I checked, Feliks uses RU.
EO is done closer to ZZ style in my example. you do the EO from the front, like your colours are the F U and D colours. Most people use MU and Feliks uses slightly outdated algs.
 
EO is done closer to ZZ style in my example. you do the EO from the front, like your colours are the F U and D colours. Most people use MU and Feliks uses slightly outdated algs.
I’m still confused...Example solve doesn’t work...
As for the MU U Perms - I might actually switch, since
A. Similar speed everyone says
B. Maybe faster
C. Looks flashier to non-cubers
D. M moves are gud, I like them, why my Z and H Perms are M U
 
I’m still confused...Example solve doesn’t work...
As for the MU U Perms - I might actually switch, since
A. Similar speed everyone says
B. Maybe faster
C. Looks flashier to non-cubers
D. M moves are gud, I like them, why my Z and H Perms are M U

You've said that M moves hurt your hand, so they might not be the best choice for you
 
Nonono, they’re OK, I was just talking about the uncomfortable stretch to do a U after M (I can’t move my hand, or it’ll be moving back down again to do the M2) which is why I use U’ after M2 in an H Perm instead of a U.
 
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