Why Not Teach CLL/ELL?

Sorry to bump an old thread, but I feel like OLL/PLL is holding me back from improving, I average mid-13 and my LL is really bad and I can't seem to raise its TPS. I'm pretty good with M slices so I was interested in ELL, what are the pros and cons of CLL/ELL? I already know and use COLL (minus sune/antisune) and I really like it.
EDIT: My cross+F2L time is about 9 seconds

If you like M slices and don't mind learning lots of algorithms, you could learn OLLCP (321 algs), then every PLL will be an M/U algorithm.
 
Sorry to bump an old thread, but I feel like OLL/PLL is holding me back from improving, I average mid-13 and my LL is really bad and I can't seem to raise its TPS. I'm pretty good with M slices so I was interested in ELL, what are the pros and cons of CLL/ELL? I already know and use COLL (minus sune/antisune) and I really like it.
EDIT: My cross+F2L time is about 9 seconds
Best way to find out is try both and pick. Or, if you really want to be cool, be neutral.
 
The problem you're having is that you've maxed out the standard OLL/PLL. What I mean is, knowing OLL/PLL will only get you to about 12-13's. In order to improve, you'll have to learn at least 2 OLLs and PLLs for solving from different angles. Look at all the top cubers and you'll see that they know tons algs for different angles to avoid U/U' and rotations. That's why their solves are so smooth and you rarely see pauses when they hit the LL. So if you do that, it's going to make your recognition more comfortable and also your execution since performing algs from different angles is sometimes faster and easier to execute.

Also, make sure you check your finger tricks. A lot of cubers keep the nasty habits they had as beginners. These only hinder you when you get faster. Check out some vids on the OLL/PLL's you're having trouble with. For example, there are some really cool G perm/F perm algs and tricks out there that make them sweet to perform. I personally changed most of the PLL's I learned in the beginning and exchanged them for faster and smoother ones. Now I actually get excited when I have a "hard" PLL to perform. I execute that sucker quickly and it just feels soo good :)

I guess my point is: don't run away from OLL/PLL. Pick up additional tricks/algs for different angles, and work on your finger tricks. With a little practice, you'll find yourself blowing past 13 secs.
 
@Artic wow, thanks for that advice! I'll look up some stuff. Any subsets besides COLL you think I should learn?

The best alg set would definitely be Winter Variation. That's going to give you the most noticeable improvement. In fact, it'll help you avoid some of your troubles with OLL by skipping it completely. It'll also make you feel like you have greater control of your solves because you'll be seriously affecting the LL. That's something that you'll have to do more of as you get faster, so WV is an excellent way to start. And WV cases are easy to recognize and in general also easy to execute. So it's a "cheap" way to gain faster times.
 
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