PenguinsDontFly
Legend
Yeah, my guy is pretty smarthmm, i guess my guy wasn't as talented as your guy.
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Yeah, my guy is pretty smarthmm, i guess my guy wasn't as talented as your guy.
that is why I suggested teaching corners first to beginners and then swapping out parts until you have full roux.I don't think any Roux variant is suitable for beginners, unless the person is very smart and has an above average spatial perception/visualization. I have tried teach beginner's CFOP/LBL to non-cubers; it is easier to learn than Roux.... but invariably the easiest method for a non-cuber to learn is the oldest of all old methods. No, not corners first; corners first was not the oldest method; the oldest method was to solve the entire top slice, then the bottom corners. And then various methods of finishing the edges. Newbies find one slice very easy to focus on; they can ignore the rest of the cube. Any method that requires that beginner solve various parts of different slices will be more of a struggle.
Furthermore I think one should abandon the idea of teaching a beginner the concept of an oriented or misoriented edge, unless that edge is flipped in position. A beginner has no concept of opposite colors and will be unable to determine if an edge is oriented or not (unless it is already in place and flipped).
Eric Fattah
BC, Canada
Thanks! I'm sure this will really help!This website is nice
http://cubegrass.appspot.com/block_trainer/
show them guroux's solving videos and some pretty slow, no-pause roux solves to show that intuitiveness can be fastI think teaching beginners a corner's first method could be a really good way to get them started.
That being said, I think the beginners method still provides a really good intro to the cube. The main problem is people assume that you should go to CFOP from there.
I met somebody yesterday at a comp who knew beginner's and was interested in Roux after he saw me solving. Because he was interested, I was able to teach him Roux in less than 2 hours. He had good/bad edge recognition down in about 5 minutes since he'd already been doing that for OLL. For F2B he mostly did beginner's F2L with a little bit of other stuff, and he even managed to comprehend and execute LSE.
So I think the real thing is figuring out how to show people that they don't have to go to CFOP, and that Roux is a really fun, viable option.
I don't have any good ideas on how to do that though.![]()
ooor you could just use CMLL.
my CMLL recognition is the same as my OCLL recognition, and WV would just be a little too slow.
also, you may be the only PCMS solver out there, what are your times like? Im curious.
learn thisSo I can do blocks alright, I will definitely get better at them. No problems there. Corners are kinda slow, but I use 2 look to I'm sure I'll get faster when I learn CMLL. Then L6E... I can't recognize any parts of L6E in time and without turning the cube a bunch... Any suggestions?
efficiency isnt as important as lookahead ehHow would you solve SB in this case during a real speedsolve?
I'm working on improving my SB efficiency and having some trouble.
Link to Scramble + FB
I mean that I would rather turn faster and not stop than be 3/4 moves more efficient but have pauses.Interesting statement, and I suppose I agree, but what exactly do you mean in this case?
For comparison, what I actually did during the solve was U R U r U R' M2 U' R U R2 U' R' U M' U R'.
After spending some time looking for shorter ways I got to M' U R U2 R U' r U r2 U' M2 r U r'.