Random Cubing Discussion

It appears Wisconsin has secretly seceded
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Hello,

I was wondering which is better in a WCA competition when you get a major pop on a 4x4 or bigger cube. To stop the time and get a DNF or to take some time to put the cube back together?
The thing is, you still have to get it back together and solved before your next attempt anyway... So it depends entirely on how the competition is flowing and whether or not there's a need for me to clear the timer.

Anyway, I don't tolerate cubes that can pop. If rather not complete at all than risk having a pop.
 
idk if right place to ask but
is it possible to write this 5cycle as 2 comms canceled?

M' U M U'
 
how does [M', U] make sense?

can it be decomposed into 2 3cycles?
It's just a 5-cycle. M' changes 2 pieces in U, then you move the U layer to change which pieces you're affecting. Maybe I can help you understand it better though.

Let X be the 3-cycle DF->FU->UB, so something like [D:[M',U R2 U']], and note that [M',U] does the same as [X,U] (ignoring centre orientations of course). Clearly [X,U] is kinda like doing DF->FU->UB then DF->UL->RU, [M',U] does the same but more directly. Does that help any?
 
So I randomly decided to do PLL Time Attacks again for the first time in years, in a feeble attempt to solidify a few algs I'm switching up, like the RUD G perms. Anyone have any advice for a different order of PLLs to make it easier? I just started with a U perm and chose the next alg based on my hand position to try and avoid regrips, but towards the end it sort of fell apart. From the beginning until the end of Ab there are no regrips at all.

Just felt like sharing.

Code:
Ua Ub T J F Rb Gc V Y Aa Ab E L Nb Gd Ga Ra Gb Na H Z

Ua -- 11 -- R U' R U R U R U' R' U' R2
Ub -- 11 -- R2' U R U R' U' R3 U' R' U R'
T  -- 14 -- R U R' U' R' F R2 U' R' U' R U R' F'
J  -- 13 -- R U R' F' R U R' U' R' F R2 U' R'
F  -- 18 -- R' U' F' R U R' U' R' F R2 U' R' U' R U R' U R
Rb -- 13 -- R' U2 R U2' R' F R U R' U' R' F' R2
Gc -- 15 -- R2' F2 R U2 R U2' R' F R U R' U' R' F R2
V  -- 14 -- R' U R' d' R' F' R2 U' R' U R' F R F
Y  -- 17 -- F R U' R' U' R U R' F' R U R' U' l' U R U'
Aa -- 9  -- R' U R' D2 R U' R' D2 R2
Ab -- 9  -- R2' D2 R U R' D2 R U' R x'
E  -- 16 -- x' R U' R' D R U R' D' R U R' D R U' R' D' 
L  -- 11 -- r U' R' U L' U2 R U' R' U2 R
Nb -- 17 -- R' U R U' R' F' U' F R U R' U' R U' y R U R'
Gd -- 14 -- R U R' (U' D) R2 U' R U' R' U R' U R2 D'
Ga -- 14 -- R2 U R' U R' U' R U' R2 (D U') R' U R D'
Ra -- 15 -- R U' R' U' R U R D R' U' R D' R' U2 R'
Gb -- 12 -- F' U' F R2 u R' U R U' R u' R2'
Na -- 21 -- R U R' U R U R' F' R U R' U' R' F R2 U' R' U2 R U' R'
H  -- 7  -- M2' U' M2' U2' M2' U' M2'
Z  -- 9  -- M' U' M2' U' M2' U' M' U2' M2'
    
Sum - 280
Avg - 13.333

Best Time - 33.963
Best TPS -- 8.244
Avg Time -- 1.617
 
So I've got a couple of questions relating to the history of cubing:

1) When (and why) did the standard color scheme change to the current one? On original Rubik's cubes, it used to be white/blue, yellow/green, red/orange instead of the current white/yellow, blue/green, red/orange

2) What is generally accepted as the first real speed cube to be released?
 
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