StachuK1992
statue
3rd gen?
Since when are we on 3rd gen? I'm out of the loop here.
Since when are we on 3rd gen? I'm out of the loop here.
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It seems to me that the LL pair would make LS+LL into four substeps with separate recognition for each (pair F2L, make corner and insert pair, CLL+1, L3E). This is more than the common 3-step solutions such as F2L/OLL/PLL, F2L/CPEOLL/2GLL, F2L/CLL/ELL, ELS/CLS/PLL, etc. F2L/CLL+1/L3E is still 3 steps, if you could manage CLL+1 in one. I think it would be very difficult for a 4-step style to compete with a 3-step one at the highest speeds, because of the extra recognition.
Mm, I didn't know that I wasn't allowed to have the same opinion as someone else, or to explain said opinion in more detail. Thanks for letting me know. I'm sure the new rule will make puzzle theory discussion a lot better.Yeah, that's what we were talking about when we said "extra step".
Mm, I didn't know that I wasn't allowed to have the same opinion as someone else, or to explain said opinion in more detail. Thanks for letting me know. I'm sure the new rule will make puzzle theory discussion a lot better.
qqwref said:A Petrus/ZZ start with CLL+1 seems interesting.
Well, I guess the pair would always have to be oriented
I find it difficult, but maybe others wouldn't. How many cases is it? ~50 if the pair always faces the same way?
Oh, okay. I thought you were berating me for saying / expanding on something that had already been said.Um, I wasn't being mean.
Wouldn't the only one-look Petrus/ZZ LL be ZBLL or a minor variant? You could play with the LL a bit during F2L to diminish cases (although that would kinda add an extra step to F2L) but CLL+1 is not a one-look system (since 3 edges remain).I've been considering it as a one-look LL for Petrus or ZZ, but since I find it so hard I'm unable to see how fast it can be done.
Let's be friends, qq.
Wouldn't the only one-look Petrus/ZZ LL be ZBLL or a minor variant? You could play with the LL a bit during F2L to diminish cases (although that would kinda add an extra step to F2L) but CLL+1 is not a one-look system (since 3 edges remain).
You could do COLL+1 and end up with a U perm (with 1/3 chance of skip). That could be interesting, not optimally fast but a good way to work up to ZBLL.
You could do COLL+1 and end up with a U perm (with 1/3 chance of skip). That could be interesting, not optimally fast but a good way to work up to ZBLL.