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One-Answer Puzzle Theory Question Thread

Roman

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Jan 10, 2013
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Saint Petersburg, Russia
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God's number for solving 1 side on the 3x3 Cube?

I have a feature request for my mosaicbuilding tool to output "scrambles" to apply to solved cubes and make mosaics even faster. I'm thinking of implementing a breadth first search to find shortest solutions for each cube. I've done this already in C++ but here we're talking about JS and a few hundreds of cubes so I'm trying to come up with the best approach atm in case I have free time for this stuff which I always happen to find because I love doing stupid things that literally only a few people on the planet may find useful
 

Sub1Hour

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God's number for solving 1 side on the 3x3 Cube?

I have a feature request for my mosaicbuilding tool to output "scrambles" to apply to solved cubes and make mosaics even faster. I'm thinking of implementing a breadth first search to find shortest solutions for each cube. I've done this already in C++ but here we're talking about JS and a few hundreds of cubes so I'm trying to come up with the best approach atm in case I have free time for this stuff which I always happen to find because I love doing stupid things that literally only a few people on the planet may find useful
@pjk can we get a big brain react for stuff like this?
 
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Jun 21, 2018
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I want to nerd out on 3x3 and general puzzle theory and mechanics. What are some foundational elements, references, topics, and tutorials you can recommend? I've been on a non-WCA puzzle kick lately and have found myself reverting back to my old school big cube last 2 center commutators or making parallels to the 3x3 algs i know but don't intuitively understand to find solutions to these puzzles. While just struggling through these puzzles has been fun i know i would benefit from having more tools in the tool belt!

I want to gain the fundamental knowledge of how and why the puzzles behave the way the do. Where should i start?
 
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