halfrhovsquared
Member
- Joined
- Nov 10, 2017
- Messages
- 4
For the beginner method, after I have the yellow cross, I seem to spend a lot of time figuring out if the last layer corners are adjacent or diagonal. Any tips here?
For the beginner method, after I have the yellow cross, I seem to spend a lot of time figuring out if the last layer corners are adjacent or diagonal. Any tips here?
If you want to improve your last layer, I'd recommend learning something called 4 look last layer (4lll). There are 15 algoroithms in total.
https://www.cubeskills.com/tutorials/4-look-last-layer
I'd recommend using these, and also making an account. Then once you feel like you're ready, learn CFOP, Petrus, ZZ and Roux and choose the one you enjoy the most. Don't worry about algorithms, because they all can be solved using the 15 algorithms that you'll learn with 4lll.
Thanks for the pictures. Those two corners being swapped is certainly an unsolvable case. You'll have to physically remove them and swap them into their correct positions.here are how the corners look.
Couldn't it be a chameleon case though? If the second corner is facing outwards (opposite the corner we can see), turn the cube so that the yellow face is on the front, and the two wrong corners are on the down layer, and do R U R' D R U' R' D'. You should get a PLL cases, but it might not be solvable. Like Gan 356 X said, look at an alg sheet.Im pretty sure the cube is unsolvable in its current state, but I'm no expert. I think all you can do is take out the corners and put them back to where the should go.
Before you do this though, try this algorithm, holding the big bar on your right.
(r U R' U') (r' F R F')
the small letters mean wide turns btw
Once the yellow side is solved by doing this algorithm, use a PLL sheet to see if its a legitimate PLL, or just post an image of what it looks like. Again, I'm no expert
This is the correct answer; I have no idea why other people are talking about corner orientation or whatever.Thanks for the pictures. Those two corners being swapped is certainly an unsolvable case. You'll have to physically remove them and swap them into their correct positions.
I have observed while making white face after white cross, if one of the white corner which is faced such that it's white face is towards the white cross, but the corner is corner is in wrong position, when I complete the white face it result in bad white face, what to do to remove the initial white corner due to which it is happening?
Pictures would help to grasp what you need help with. I think you mean if a white corner is stuck in the wrong slot, so you could have a Red Green White corner where the Red Blue White needs to go. Well, use the same algorithm you use to insert a corner to get it out. (When you use the algorithm to put in the corner, something has to go out of it as well...).
As PetrusQueber said, you can just use the same algorithm you use to put it in
ThanksAs PetrusQueber said, you can just use the same algorithm you use to put it in
I am using these algorithm to move cubes to white cross RUR' and L'U'LPictures would help to grasp what you need help with. I think you mean if a white corner is stuck in the wrong slot, so you could have a Red Green White corner where the Red Blue White needs to go. Well, use the same algorithm you use to insert a corner to get it out. (When you use the algorithm to put in the corner, something has to go out of it as well...).
I am using these algorithm to move cubes to white cross RUR' and L'U'LAs PetrusQueber said, you can just use the same algorithm you use to put it in