aznanimedude
Member
- Joined
- Feb 23, 2012
- Messages
- 666
short of better lookahead don't know, maybe faster TPS execution? Even with better lookahead you're better off jsut doing F2L anyway. F2L isn't even really that bad or hard to learn tbh.
It seems to me that you tried to approach F2L in the algorithmic way of checking which case you have and looking up the alg for it. That's not how you learn F2L. Have you tried watching badmephisto's video on F2L? he explains it really well, try watching it and see it's really easy. Learning F2L isn't so bad, I taught my friend how to do it in 30 minutes. Of-course he was really slow and was doing it inefficiently but he was doing F2L and he got better at it with time. At first you'll be slow but keep practicing and you'll see how quickly your times go down.well i first orient cross (1) permute edges (2) orient corners (3) permute corners (4)
as opposed to orient cross (1) orient corners (2) permute cross (3) permute corners (4)? seems about the same to me.
my concern is last layer aside, im still to slow in the first 2 layers. are there any tricks to get faster at the first 2 layers without going full blown f2l?
I currently place the bottom (white) corners such that each white side faces to the right if looking at the cube with white center on bottom and then using
either R U R' U' R U R' or its reverse to more easily place the middle edge into the middle layer. but having to do 4 bottom corners and then 4 middle edges takes me about 40 seconds. meaning even if i sped up my last layer, i'd still be too slow bc of first 2 layers
Because the recognition is worse. That's pretty much it. For a speed method you want to look at as little as possible to figure out what to do.Care to explain why permuting before orienting is silly?
So does learning Classic Pochmann as a beginner method. But that's pretty silly too.using the method I described above it works just fine
That's a good point, haven't thought of that.Because the recognition is worse. That's pretty much it. For a speed method you want to look at as little as possible to figure out what to do.
So does learning Classic Pochmann as a beginner method. But that's pretty silly too.
Hi aavlee,
I assembled some 3x3 methods that can be used to solve the cube in under a minute without memorizing of a bunch of algorithms. However, both of these methods still have useful steps and algs that are used for more advanced CFOP.
The intermediate method is called FIXLL and has a 4 Look Last Layer. My goal for it was to use the fewest number of algorithms to memorize instead of the 16 mostly unrelated ones. It uses only 9 main algorithms to complete the last layer in at most 4 steps.
Here's a link to the one-page quick reference guide:
http://solvexio.cf/app/#/FIXLL_OnePage
I hope some of that will help you!
Solvador Cubi
Diffrent methods and look ahead and PRACTICEHey all,
I've noticed that people mention being sub-90 and even sub-75 on LBL. How does one do this? My LBL times were around 2 min and I got them to sub-90 with 2-look OLL and PLL. Did I skip something important?
Thanks, Crystalline
Hey all,
I've noticed that people mention being sub-90 and even sub-75 on LBL. How does one do this? My LBL times were around 2 min and I got them to sub-90 with 2-look OLL and PLL. Did I skip something important?
Thanks, Crystalline
EDIT: I mean besides the obvious "practice".
So basically just grinding solves until the times go down? I was hoping there'd be a specific thing for me to focus on instead of just "repeat until it gets better".… Practice.
Switching from LBL to basically anything else should improve your F2L times once you're familiar with the new method. There may be an initial transition period where your times are even worse than what you're averaging now, but, well, practice fixes that.
I used to average ~50 seconds with a modified LBL method, where you insert the corners in the correct slot but twisted, then twist them while inserting the F2L edges. I can't really recommend switching to this method (compared to doing intuitive F2L "properly"), but it's definitely better than pure LBL while still being very easy to learn.
The specific thing to focus on is changing to a better method like Roux, ZZ or CFOP asap and then focus on lookahead and efficiency mainly.So basically just grinding solves until the times go down? I was hoping there'd be a specific thing for me to focus on instead of just "repeat until it gets better".
I'm working on CFOP, but progress was flattening out and my times were never great with beginner, so thought there may have been something I missed while learning of everyone else is getting better results.The specific thing to focus on is changing to a better method like Roux, ZZ or CFOP asap and then focus on lookahead and efficiency mainly.
You're 30s faster than me in the same position so don't degrade yourself. Thanks for the tip, don't have an old cube but I'll work on my cross and see if that helps any.I am certainly not fast by any means (PB: 54-sec), and am still learning F2L, but one thing I did that helped was to practice doing just the cross over and over. I took a cube I didn't like and peeled off all the stickers except those needed for a white cross. So that left all the centers except yellow and then the stickers on both sides of the four white edges. Then I did a bunch of solves using scrambles generated by my regular timer program with "solved" being a completed cross. That helped a lot.
There are specific things you can focus on, but in reality, focusing on them may comes down to practice.So basically just grinding solves until the times go down? I was hoping there'd be a specific thing for me to focus on instead of just "repeat until it gets better".