ben1996123
Banned
V-cube shipping is good. I ordered 3 v-cube 2's on Tuesday and they arrived the day after.
I try to make a ruleset out of this (it seems to be more deterministic(easy) than I first believed):
1. identify the L/R case (white/yellow), there are 23 cases
2a. There are two corners with yellow stickers, these corners have 2 colors in common (one is yellow) -> ignore this
2b. The remainig two stickers on the yellow corners are always opposite colors. -> these are the first two stickers of the second pattern
3a+b. Just the same as step 2 to get the next two stickers for the second pattern.
4. the second patter is again one of the 23 cases and the combination tells me the alg.
my considerations (?):
a) the 23 cases are the same for both steps in theory, but in practise I memoryse pattern 1 as two set of stickers of the same color, while I have to identify pattern 2 as set of opposite colored stickers
b) there are only 42 pattern combos, but they can be combined in one of two orders.
Switching methods is so difficult I just switched to Roux and K4 from the crappy standard CFOP and Yaudux (which is ok), so what do you guys think is the standard time to get as fast/proficient with a new method as with your old?
I think you're switching for the wrong reasons.
Had a weird solve, trying linear fewest moves. Double extended cross after 17 moves, and funnily the last two (adjacent) pairs were already solved, except in the wrong slots. Usually I'd swap them with [F U' L : U2], but I noticed the 6-moves OLL so did OLL before F2L. And then I ended up with an F perm "right on top" of the two wrong F2L pairs, so I set up the rest to be solved by a U2 turn:
f R U R' U' f'
[L D F' R2 F R' : U2]
- Solve DL then DR + one FL2 slot (but use blockbuilding)
- Do three f2L slots
...- Do DB and DF
Bump?
This L2L4 stuff is getting to my head.
First layer average solve times
Average of 5: 8.98
I think I was reading this incorrectly. Originally, I thought you were suggesting a "find the opposite colors yourself" recognition. Now I see that you were describing how you were understanding it.
Had a weird solve, trying linear fewest moves.
A bunch of random similarities I found between me and Chris Hardwick:
- we both used to be world-class in a few popular events, but have since stopped being competitive in them;
- we both moved on to less-popular events that we can still get impressive results in;
- we both won the 4x4x4 event at a US Nationals competition (once);
- we both haven't competed since US Nationals 2010;
- we're both very interested in math;
- we are both knowledgeable in cube theory;
- we both invented methods (that other people have learned since then);
- we're both active on this forum, and have a large number of posts.