I know this is a pretty big necropost but I think it is time someone puts more information about this method out there.
First step: EO
like EOLine except without the line. good tutorial here
http://cube.crider.co.uk/?p=eoline
Second step: equator
here is how I do this step: I find/place a pair of edges that need to be fixed onto the L/R slice (I use F and B for the EO so I am free to turn L and R in the next step). Next I find a U/D color and place it above the pair, and place the
opposite color below. now when you place the two U/D edges it also partially solves your equator. usually doing this you either end up with a nearly solved E slice or solved.
Third step: corner orientation
for a very long time now I have been wondering about the algs for this. I was convinced up until yesterday that I would at some point need to generate them myself. However, I stumbled upon this by chance:
http://www.speedsolving.com/forum/showthread.php?30102-LCBM-(Long-Comeau-Belt-Method)-Guide-and-Algorithms
The parity+EPOCLL step of this method is exactly what is needed for AHTA.
Fourth step: corner permutation
There are only 5 cases, I generated my own algs for these but it would be very easy to generate others if you do not care for these:
if D is solved do Y or J perms on U, else you will have one of these 3:
Double J: (place the correct corners on L)
F2 U' R2 U D R2 D' F2
Double Y: (no setup needed)
F U' R' B' L2 B R U F'
YJ: (place the correct pair on top left)
F' L U L F D2 F' L' U' L' F
Fifth step: edges
I do this intuitively, you can use things along the lines of M2 U2 M2 U2
(note that it should be easy to generate algs for all cases though, there are not that many)
Final step: edges
again, should be easy to generate algs for it but I use intuitive edge commutators and an occasional H-perm
I hope this information helps anyone else out there interested in AHTA