I would say the regulation quite clearly does cover this case. It says you're not allowed to change 12 o clock to another position.
I wouldn't be changing 12 o'clock to another position. It would still be at 12 o'clock. The only regulation I see regarding that is the one cubizh quoted that says custom inserts must have clear indication of 12 o'clock that matches original puzzle. I'm not wanting to change the inserts (yet).
There is this--
10h1) The solved state of Clock is achieved when all eighteen inner clock faces point to 12 o'clock.
which is what Laura O was referring to that would technically make my clock unsolvable. Mine isn't quite as bad as the pic. It fluctuates between being just a bit right of 12 and being where it is in the pic. It's bad enough to cause occasional DNF's. At a comp, I'd be safe and start on the side with the bad corner every time so I solve corners on the good side, but then I'd be losing some time when I have to adjust pins.
This is the closest regulation to what I'm wanting to do that I could find
3h) Modifications that enhance the basic concept of a puzzle are not permitted. Modified versions of puzzles are permitted only if the modification does not make any additional information available to the competitor (e.g. orientation or identity of pieces), compared to an unmodified version of the same puzzle.
It's not enhancing the basic concept. It makes additional information available compared to an unmodified version of MY puzzle but not of the same puzzle in general. I thought it would be allowed, but it seems to be no so far.
It's taken apart right now and I don't see how to fix it unless the face comes apart from the cog that it seems to be glued to. Maybe with some force, but I'm afraid of breaking it.
Or WCA could just remove the event as they did with Magic because clock is not a twisty puzzle
Nooooo, we need more clock events. OH clock, clock with feet, clock bld, clock mbld
