MHordecki
Regular
Facing the fact I leave for holiday tomorrow early morning, I've posted what I've done so far ( http://mhordecki.googlepages.com/ZZ.html ). Main parts are still unfinished (ZZLL and Phasing), but that's just a matter of time.
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For some odd reason, LUR F2L is taking longer for me than regular F2L (Petrus, or Fridrich) With some rotations and F turns. Some cases are so awkward. Also, I have trouble seeing pieces in the back.
I had done EO line probably sub-2 and average about 7 seconds, if F2L was as fast as Fridrich (it should actually be faster), that would mean I average about 25 seconds, but I'm not. I average in the low 40s. Why?
For some odd reason, LUR F2L is taking longer for me than regular F2L (Petrus, or Fridrich) With some rotations and F turns. Some cases are so awkward. Also, I have trouble seeing pieces in the back.
I had done EO line probably sub-2 and average about 7 seconds, if F2L was as fast as Fridrich (it should actually be faster), that would mean I average about 25 seconds, but I'm not. I average in the low 40s. Why?
For some odd reason, LUR F2L is taking longer for me than regular F2L (Petrus, or Fridrich) With some rotations and F turns. Some cases are so awkward. Also, I have trouble seeing pieces in the back.
I had done EO line probably sub-2 and average about 7 seconds, if F2L was as fast as Fridrich (it should actually be faster), that would mean I average about 25 seconds, but I'm not. I average in the low 40s. Why?
Sometimes it's easier to do a y2 rotation to fill in a slot on the back or left side. I know you're supposed to build blocks, but sometimes I see easy cross piece insertions so I put them in rather than pairing things up in a square.
It's also going to be a bit of getting used to the blockbuilding – it probably isn't as much a problem for you, since you're using Petrus too, but I'm really bad and it takes some thinking for me to make a square.
From what I have heard, there are no errors there(I'll try learn phasing intuitivly( it will only take like 10mins)) lol
Also I wouldn't waste my time learning COLL because the ZZLL algs will be out soonISH and I doesn't really speed you up from OLL/PLL
I got a question about ZZ-VH.
You're talking about ZZ-VH.
no no, not orient the corners, permute them. then the cube can be finished with 2GLL
a thought just occurred to me for the missing link step. would it be reasonable to permute the corners while inserting the last corner edge pair?
this is kind of taking the ZB approach, but there can't be nearly as many cases, and it wouldn't take any more moves than inserting a regular corner edge pair, right?
I think this would at least partly solve the recognition time issue because you only really have to pay attention to the four top corners.......yea, just a thought