The method debate thread

changed my mind you cant get really fast on big cubes with roux
isnt part of the thread but i dont know where to post this.
but that doesnt mean its worse in 3x3.

im bumping this thread i think again so sorry about that.
 
changed my mind you cant get really fast on big cubes with roux
isnt part of the thread but i dont know where to post this.
but that doesnt mean its worse in 3x3.

im bumping this thread i think again so sorry about that.
Dwayne ramos uses roux and does meyer on 5x5, is in the top 100 for 5x5 and is still improving
 
Dwayne ramos uses roux and does meyer on 5x5, is in the top 100 for 5x5 and is still improving
noice.
but tell that to @Owen Morrison cause he thinks roux is not good for big cubes :(
roux still deserves a chance even if it isnt good.

Roux on big cubes is limited by hardware and that's improving all the time. Even if it isn't viable now (I think it is), it will be in the future.
guess this kinda proves it.
 
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noice.
but tell that to @Owen Morrison cause he thinks roux is not good for big cubes :(
roux still deserves a chance even if it isnt good.


guess this kinda proves it.
Good is used in a different context here. Objectively, due to the turns that are needed to be made, Roux isn't "Good" compared to ZZ Petrus or CFOP, however, that doesn't mean it's bad. It's just not great compared to the alternative.
 
Top 3 methods

CFOP
ZB
Roux

CFOP can easily go 10+TPS
ZB is CFOP but you only get a cross case for OLL allowing for 1LLL reducig the alg number from 3916 to 493. This happens EVERY solve using ZB.
Roux has under 50 moves on average. Its pretty good.
 
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Good is used in a different context here. Objectively, due to the turns that are needed to be made, Roux isn't "Good" compared to ZZ Petrus or CFOP, however, that doesn't mean it's bad. It's just not great compared to the alternative.
Dwayne ramos uses roux and does meyer on 5x5, is in the top 100 for 5x5 and is still improving

if it isnt "good" then how does Dwayne ramos in the top 100?
He is pretty fast.
 
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if it isnt "good" then how does Dwayne ramos in the top 100?
He is pretty fast.
I don't think that you understand what I'm saying
Roux isn't good as a METHOD for big cubes. That doesn't mean that people cant get fast with it. That's like comparing CFOP to DR and saying CFOP is bad, because comparing it to DR, it is. Roux, as a method, isn't AS good as CFOP, ZZ, or Petrus, but that doesn't mean you can't get good times with it. It just means you could get better times using something else.
 
Cfop is better for big cubes fue to RUF 3x3 stage being so much more easier than rRUM with roux. But I think as hardware gets better roux might almost be as good as cfop. But even if hardware gets good enough to do m slices properly. Roux without inspection just isn't as good as cfop without inspection.
roux is the best for oh tho
 
Cfop is better for big cubes fue to RUF 3x3 stage being so much more easier than rRUM with roux. But I think as hardware gets better roux might almost be as good as cfop. But even if hardware gets good enough to do m slices properly. Roux without inspection just isn't as good as cfop without inspection.
roux is the best for oh tho
Also Roux doesn't work with Yau and Meyer is garbage compared to Yau.
 
Why do people think that Meyer is so much worse than Yau. It's literally the Yau variant for Roux.
 
It is a worse version of Yau made for Roux.
How?

Also to preface: I'm thinking more in terms of 4x4 and 5x5. For 6x6 and 7x7 its pretty clearly worse due to hardware. For 4x4 it's totally viable. 5x5 is debatable but I don't think that it's bad enough to be inferior. It get's complex since redux is really good and Roux with redux has clear problems. But Yau/Meyer seem to be just as viable as redux (maybe I'm wrong here).
 
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How?

Also to preface: I'm thinking more in terms of 4x4 and 5x5. For 6x6 and 7x7 its pretty clearly worse due to hardware. For 4x4 it's totally viable. 5x5 is debatable but I don't think that it's bad enough to be inferior.
Solving L8E on the M slice is significantly less ergonomic than doing it on the E slice. Also, inserting the 2 corners onto the 3 solved edges makes less freedom available during L8E.
 
Solving L8E on the M slice is significantly less ergonomic than doing it on the E slice. Also, inserting the 2 corners onto the 3 solved edges makes less freedom available during L8E.
You can use E-slice with Meyer, this is exactly how Kian teaches it. And for L8E you can just use U-wides/D moves to compensate.
 
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