Only ~1.5k solves INCLUDING OH is REALLY impressive.The amount of time it takes you to get to some speed doesn't really show how much you improve, it's more how many solves it takes to reach a speed. For example, I've gotten to around 15 seconds in 9 months(starting from when I first learned to solve the cube), but it took about 1.5k solves(including my ZZ & OH solves, not just my CFOP solves)
To be fair, that scramble was stupid. Although it did take some skill, it was a pretty obvious cross+2, and then a free pair into PLL skip.
I just wanted to point out that 1.5k is an extremely low amount of solves for 9 months, he probably is off by a couple 1000 solves
Also there are a lot of good tutorials nowadays, and when the overall times are faster people tend to progress a lot faster because they don't have any mental barriers like "being sub 10 is impossible because nobody is sub 10". New cubers have it easier and easier and that's a good thing. I'm not saying that what he did is not impressive because it is, don't get me wrong.
CFOP Session - 1,180 solvesI just wanted to point out that 1.5k is an extremely low amount of solves for 9 months, he probably is off by a couple 1000 solves
Ok. Then you hardly did any 3x3 or OH in your cubing career, <10 solves a day.CFOP Session - 1,180 solves
ZZ Session - 222 solves
OH Session - 83 solves
ZZ OH Session - 146 solves
Previous 3x3 sessions - 300ish solves
I used Ruwix timer back from when I started to around 25ish seconds. the most I ever had in one session was around 120, the rest never had more than 20, and based on the time it took, I can make a good estimate that I never did more than 300 solves using Ruwix
Ok so I guess I was off, it was a rough estimate before. A better number(including ZZ and OH) would be 2k at most
Sounds like you want to be a lame version of Tao YuYou can be good at multiple methods in fact I think its much to be as it gives you a better understanding of the cube and some skills carry over.
one day I want to be sub 20 with every method that someone uses.
if you use that argument it applies to every method as well. also on cubesolves feliks 5.91 ao5 movecounts: 63, 56, 57, 49, 58Cfop has a high move count in the wiki because it asumes that the solver uses cross, f2l, oll and pll.
You can lower the number if you do xcross, multi slotting, keyhole and some advanced LSLL.
x' M2 F U' F U' F 6/6U2 L F2 D' F2 D' F2 R2 U2 B2 L2 U R2 D' L' B U' L R2 F' L'
Just for the memes, here's a 43 move "cfop" solution, I couldn't find an alg for that 1LLL case.
U R B L F2 // Xcross
U L' U' L U' L' U L // 2nd pair
R U R' U R' U2 R2 U' R' // 3rd+4th pair
E M2 E' M2 // fix centers
y' r U' r' U' r U r' y' R' U R // OLL
M2' U M2' U2 M2' U M2' // PLL
Would you rather be kicked out of the HK discord server, be banned, or given the disgrace rolesorry for my stupid arguments yesterday, clearly I've overlooked HK too much. that doesn't mean HK isn't a decent method, you definitely can get fast times with it, I'm sticking to CFOP, but still going to occasionally use HK for fun
in the server, you don't need to use it as a main method right? 2-3 people in there don't use it as their main method but actively using it. I am going to use it for funWould you rather be kicked out of the HK discord server, be banned, or given the disgrace role
Sorry for being a little bit too harsh when arguing.sorry for my stupid arguments yesterday, clearly I've overlooked HK too much. that doesn't mean HK isn't a decent method, you definitely can get fast times with it, I'm sticking to CFOP, but still going to occasionally use HK for fun
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