Micah Morrison
Member
I think it's easier to get fast with CFOP, ZZ is flat out confusing, and roux has a lot of regrips
I think it's easier to get fast with CFOP, ZZ is flat out confusing, and roux has a lot of regrips
lol zz isn’t that badi think there is no reason why you should try to learn ZZ
well its loads of algslol zz isn’t that bad
Only with ZBLS and ZBLL. If you use OCLL+PLL, it is 28 algs, if you use COLL+EPLL, it is 48 algswell its loads of algs
ZZ doesn't use ZBLS, just ZBLL. ZB (a CFOP variant) uses ZBLS to solve EO and LS. You do EO first in ZZ, so ZBLS is useless.Only with ZBLS and ZBLL
CFOP is easier to learn after beginners method. Turning is much more fluid. You can achieve much higher TPS. 95% of pros use it. MUCH better for 3x3 stage on big cubes. It's easier to get fast on (After 1.5 years of speedcubing I had a sub 8 official average) There's less freedom than other methods like Roux, which in my opinion is a good thing. You can expand your algorithm knowledge to get faster. Less regrips, better fingertricks, etc.What even are reasons
yah but then its worse than CFOPOnly with ZBLS and ZBLL. If you use OCLL+PLL, it is 28 algs, if you use COLL+EPLL, it is 48 algs
I think it's easier to get fast with CFOP, ZZ is flat out confusing, and roux has a lot of regrips
I have only tried CFOP, but I've heard ZZ and Roux are also very good. although Roux has lower move count, I believe look-ahead is harder to use, whereas on CFOP you can use high TPS and still have good look-ahead (just look at Feliks Zemdegs). Also, Roux has not as many algorithms to learn. I don't know anything at all about ZZ.
if you wanna be part of the cool kids club use roux
if you wanna be a normie use cfop, your choice man
Wow dude. Why overcomplicate things?Well a good reason to learn both CFOP and Roux is because eventually you can mix them and use ZBRoux (a lot later on once you know ZBLL).
Also I'm not sure it is correct to say Roux has few algorithms. You have 42 CMLL x 3 (one that flips edges, one that does nothing for edges, and then either a fast (random edge) one or a different angle one), plus 50 EOLR, so that is 176 plus the 2nd block pair algos in 2 reflections which is around 42 so about 218 algorithms for a master solver; to be fair that is still less than the 600 or so algorithms that a master CFOP solver uses.