when do you guys use non-matching centers? i only do it for most 6 flips and a certain 4 flip pattern.

pretty much anytime i can easily turn something into the arrow, you can save a move or two on 2 flips a lot of the time. i'm still kinda bad at recognition with some cases though.
 
pretty much anytime i can easily turn something into the arrow, you can save a move or two on 2 flips a lot of the time. i'm still kinda bad at recognition with some cases though.

a lot of times the recognition is impossible without looking at the bottom. that's why i only do non-matching for specific easy cases. I think i save 6 moves for the six flip cases and 6 moves for the 4 flip pattern.
 
a lot of times the recognition is impossible without looking at the bottom. that's why i only do non-matching for specific easy cases. I think i save 6 moves for the six flip cases and 6 moves for the 4 flip pattern.

all you really need to know is where your UL/UR pieces are, if you know that then you don't have to look at the bottom.
 
I'm hoping to get more into 4x4, but I don't know full OLL and PLL. What alternate methods to Yau and Redux do you guys suggest. I'm thinking along the lines of K4 maybe Hoya?
 
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