Random Cubing Discussion

If you use S moves in any of your algs (e.g. S R U R' U' R' F R f', or S R U R' U' x R' U R u' x' for OH) then yes, but most algs don't include S moves.

The problem is that most algs I know with S moves have lots of R as well, so it sucks for me with my right hand.
 
Can't we just describe what happened in the solve and extra informational circumstances instead of arguing about nomenclature that won't be adopted?
This is generally the approach I prefer actually, for exactly the reason that has emerged as always - it's too hard give an all-encompassing definition of terms like 'forced'. I still wanted to give a go at defining it though, just for fun :p
 
This is generally the approach I prefer actually, for exactly the reason that has emerged as always - it's too hard give an all-encompassing definition of terms like 'forced'. I still wanted to give a go at defining it though, just for fun :p

+1, also it doesn't stop other people throwing these terms around willy-nilly to mean a whole variety of things :P

(also, i've given your definition of 'forced' more thought and it makes a lot more sense to me now)
 
A weird solve challenge that I've contemplated a few times but never really tried, and I don't think I've posted about. It's a sort of visual bandaging.

Pick a colour, and hold the cube so that 3 faces are visible. Only turns which keep all stickers of the chosen colour visible are allowed (including slice moves). That is, the only legal states have all stickers of the chosen colour on 3 adjacent faces (meeting around a corner). Make sure to scramble like this too, I have no idea if any state with stickers on 3 adjacent faces can be reached from the scrambled state, though I suspect it wouldn't actually be a problem. Also, turn carefully as it would be easy to accidentally break the rule.

I guess a strategy would be to try to get all the stickers back onto one face (might be difficult), then work out algs which preserve that.

I'd be impressed if anyone could manage this.

Edit: don't know if I got lucky or not, solved a layer.
 
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Has anyone else experienced this...
1) Solve that feels like it has very few pauses and feels fluid and yet it turns out the time is meh?
2) Solve that has a lot of lockups and pauses and yet the time is very good?
 
Has anyone else experienced this...
1) Solve that feels like it has very few pauses and feels fluid and yet it turns out the time is meh?
2) Solve that has a lot of lockups and pauses and yet the time is very good?


1) Unfortunately yes, mostly it ends up to be a 16.xx when I had the feeling it's gonna be 13.xx or 14.xx
2) Unfortunately no


On another note, is it worth to learn VHF2L for when the pair is made(or even the full set) at all? Does anyone use it on a regular basis?
 
Has anyone else experienced this...
1) Solve that feels like it has very few pauses and feels fluid and yet it turns out the time is meh?
2) Solve that has a lot of lockups and pauses and yet the time is very good?
Yes for the first question. The second one hasn't happened since April 1st when I used qqTimer.
On another note, is it worth to learn VHF2L for when the pair is made(or even the full set) at all? Does anyone use it on a regular basis?
Not really, but learn some of the easy cases if you can. I know F R U R' F', F R U' R' F', R' F R F', R U' R', and R' F R F' U2 R' F R F', although I don't use the last one.
 
I was wondering... I'd like to finally get into OH. Now imo, for OH, ZZ is pretty awesome. I learned ZZ before, I once wanted to switch to it as a main method.
Now does it make sense to use ZZ even when I use CFOP for 2H and I'm slowly but surely getting sub 15?
I love the idea of avoiding rotation and being able to use COLL/EPLL. I'm aware that I can't avoid PLL, since I probably wouldn't learn Sune/Antisune COLL.
 
Has anyone else experienced this...
1) Solve that feels like it has very few pauses and feels fluid and yet it turns out the time is meh?
2) Solve that has a lot of lockups and pauses and yet the time is very good?

Yes for both. The first one is too often... As for the second, I remember a case when I thought "Meh, this is around 15 sec" and is was like 12. :eek:
 
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