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Orion's progression thread: upcoming competition (no hopes)

What should my 3x3 main be?


  • Total voters
    24
  • Poll closed .
One thing that Lin is better at is reducing damage that parity can cause to a solve. On vandenbergh there is the 7 slicer, which does nothing other than shift parity and preserve obl, but Lin combines it with EPLL. You just have to learn 5 cases, which can be reduced to 3 when considering that opp parity and o perms are very similar. Obviously with CSP this isn’t important but without could save slices
 
Maybe I'm thinking of a different CSP lol. But what I meant is that this case (which I think is a parity case):
View attachment 31235
is a headache. I think I mean this parity case, not fixing parity during cubeshape. I'M NEW GIVE ME A BREAK
That’s quite easy once you know how to deal with it. I’ll try to explain, but it is very hard to do so in words only.

If you would like, I could try to make I video showing how I solve this case.
 
Maybe I'm thinking of a different CSP lol. But what I meant is that this case (which I think is a parity case):
View attachment 31235
is a headache. I think I mean this parity case, not fixing parity during cubeshape. I'M NEW GIVE ME A BREAK
I solve it like this:

/(0,2)/(3,6)/(-2,0)/

And then the case you get from that is pretty easy, being

(3,0)/(2,4)/(1,2)/(-3,-3)/
 
PB AO5 + PB3 SINGLE??????? HOW?!
Generated By csTimer on 2024-05-30
avg of 5: 18.46

Time List:
1. (14.38) U R2 D' B2 D' F2 L2 D' F2 U2 B2 R2 B' L' R2 D F' R2 B' D' F'
2. (24.99) U2 B R L2 D' F B U2 B2 U' R2 F2 R2 F2 U2 B2 R2 D' L'
3. 17.83 L D B' R F2 B' R' F' R2 U2 L2 U2 F2 R2 B' D2 F' U2 F2 L
4. 17.85 R2 F2 D2 R' D' F B R2 U' B' L2 D2 L2 D2 B' R2 F2 B L2 D2
5. 19.71 U2 B' L2 B L2 U2 B2 U2 F' U2 F R2 U F' U2 R' D L F' R D2
 
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