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Official Blindfold Algorithm List

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Corner Orientation (1 2 4)
(L2 D' L U2 L' D L U2 y' L' B L F L' B' L)

and mirror alg on opposite side.

:)
Come on! At least do Niklas + A: R'ULU'RU'L'U'x'RU'RD2R'URD2R2x
I prefer RUR'URU2R'U2 R2U'R'U'R2URURU2R

To answer your question: Cumbersome, includes a y rotation, and here lefthanded (bad for a majority of cubers, I think - and I don't even like that Headlights alg right-handed). But it is usable; keep trying stuff like this, and you may find some great compounds (that's how I found my V)!
 
Doing mine, do you ever let go of the cube? You shouldn't. And notice the directions of those R turns.

Have tried your alg, but can't do it fast. That's why I emphasized mine's "easy". Yours isn't. I'd have to practice it quite a bit first to get fast with it, I believe.
 
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Doing mine, do you ever let go of the cube? You shouldn't. And notice the directions of those R turns.

Have tried your alg, but can't do it fast. That's why I emphasized mine's "easy". Yours isn't. I'd have to practice it quite a bit first to get fast with it, I believe.
I have a feeling I know how you execute it know. Can you time my alg please?
 
Ok maybe I underestimated myself, got a 1.94 with yours now.

1.90
1.77
:P

I do like your alg now, now that I understand how to perform it better. But during a BLD solve, I would probably still go with my alg, because it fits in with all my other algs better. (but I nay switch, we shall see)

ps: my best is 1.98 with mine so far
 
I did [M' U2 M, D] in 1.61, not sure how long the cube rotations would take. But that's what I'd use in a BLD solve.

Several 2.0x for Stefan's alg.

First try 1.57 for Joey's alg, without the y and y'.
 
Come on, you people!
U2' R' U' R U R U R U' R' U :)

Inverse is also nice: U'RUR'U'R'U'R'URU2'

(And yes, I would use these during an actual BLD solve.)

EDIT: Faster: U2 R' U' R U R U R U' R' U (Why did I forget to correct that?)
 
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I don't know if somebody posted this one before.
4 edge orientation on M slice
(F'L'F) (U'M*4) (F'LF)
or, if you prefer UM' rather than U'M:
(BLB') (UM'*4) (BL'B')
and if you don't like the B-L setups
(F'L'F) (M'U*4) (F'LF)
 
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