Hello,

I'd like to get a large list of Blindfold algorithms. Please post all the ones you know here, for simple tricks, to the more difficult stuff. Please post the alg. and what it will do (or post a diagram [preferred]). Diagrams will be added overtime as they are created. I will edit this post as we go. If you are going to add more algs after you have posted once, please create a new reply so I know that you added more. Thanks

This was compiled from the Yahoo blindfold cubing group. Please note that the names are "discoverers" but the first person to suggest it (From Macky's site).

Corner Permutation:

3-cycles:

RB'RF2R'BRF2R2 (1 2 3) PLL

(L2 U) [B2 U']x2 (L2 U) (B2 U B2 U') (3 1 8) Brent Morgan

UL2UR2 U'L2UR2U2 (1 6 5) Ron van Bruchem

U'R2UR2UF2U'R2U'R2UF2 (1 3 6) Ron van Bruchem

Two 2-cycles:

RBLB'R'FB'RF'L'FR'F'B' (1 2)(3 4) PLL

U2RLU2R'L'F'B'U2FB (1 3)(2 4) PLL

[RB'R'B]x3 (1 3)(2 7) Dror Vomberg

L2-(L'BLB')x3-(FR'F'R)x3-L2 (1 5)(2 6) Masayuki Akimoto

(L' B') (R' F R F')*3 (B L) (1 5)(2 6) Stefan Pochmann

L2-(RB'R'B)x3-(R'BRB')x3-L2 (1 6)(2 5) Masayuki Akimoto

Four 2-cycles:

(RB'R'B)x3-(LF'L'F)x3-(L'BLB')x3-(FR'F'R)x3 (1 5)(2 6)(3 7)(4 8) Masayuki Akimoto

Edge Permutation:

3-cycles:

RU'RURURU'R'U'R2 (2 4 1) PLL

MD2M'D2 (1 11 9) Middle Edges

ERE'R2ERE' (1 7 12) ELL

5-cycles:

R2B2R2UR2B2R2U (1 3 2 4 11) Macky Makisumi

(R2U)^2 (1 4 3 2 12) pathfinder_netstorm

Two 2-cycles:

RL'U2RLF'B'U2FB (1 3)(2 4) PLL (can be done on all layers)

x'FRU'R'UDR'DU'R'URD2x (1 4)(2 3) PLL

z'FRUR'U'F'-F'L'U'LUFz (4 8)(7 12) ELL

(M' y M' D M (D2 y') M D) (3 4)(9 12) Stefan Pochmann

Edge Orientations:

M' U M' U M' U2 M U M U M U2 (1 3) ELL/CF

(M'U)*4 (MU)*4 (1 2 3 4) ELL

R2 D' (R2M2) (M'U)*4 (R2M2) D R2 (1 2 3 4)

ERERERER'ERERERER' (4 7 8 12) Ron van Bruchem

(M'U)*4 (2 3 9 11) Dror Vomberg

F D F D' (EF')*4 D F' D' F' (5 6 7 8) Chris Hardwick

[RBR'U]x5 (1 2 3 4 6 11) Brent Morgan, Joel, Macky Makisumi

(l U l' U) * 5 (1 2 3 4 5 9) Joel

(DwDRwR)*3 (1 3 5 6 7 8 9 11) Macky Makisumi

(M2U)(rR)(dD)(rR)(dD)(rR)(uM2)y2 Pedro

Corner orientations:

Ux R'DRFDF' Uy FD'F'R'D'R Uy' Ux' Olly

R'D'LDRD'L'DUL'UR2U'LUR2U2 (2 5) Richard Carr

(R'U2RUR'UR) U2 (L2U'F'BL2FB'U'L2)

(R'U2RUR'U'RUR'UR) (F2U'LR'F2RL'U'F2)

(LU2L'U'LU'L') (R'U2RUR'UR)

(F2 L F2 L') (U2 R U' R' F2 R' F2) (R U')

(F' D2 F R' U2 R) * 2

(L' U' L U' L' U2 L) (R U R' U R U2 R') (3 2) Stefan Pochmann

z Lx U'R'URU'R'U Ly U'RUR'U'RU Ly' Lx' z' Macky Makisumi

-Simul Block Algorithms

!DFL Target D Turn Metric

M Block L'U'LF2R'DR'D'R2F2 13q, 10f

M Flip y'F2rRUR'UR'F2rF'RU2r2y 17q, 13f

E Block xU'R'U'R2UDR'U'RD'R2U2x' 13q, 12f

E Flip x'U2(r2)UB'U'(r2)U2(B'U'BU)x 15q, 11f

-DFL Target L

M Block zU'R'U'R2UDR'U'RD'R2U2z' 15q, 12f

M Flip (l2)U2LF'L'U2(l2)F'R'FR 15q, 11f

E Block z'RU'R'U'RUR'F'RUR'U'R'FRz' 15q, 15f

E Flip z'(r2)U2R'FRU2(r2)FLF'L'z 15q, 11f

+DFL Target F

M Block y'RU'R'U'RUR'F'RUR'U'R'FRy 15q, 15f

M Flip y'(r2)U2R'FRU2(r2)FLF'L'y 15q, 11f

E Block z'RUR'F2LD'LDL2F2z 13q, 10f

E Flip z'F2rRUR'UR'F2rF'RU2r2z 17q, 13f

Other BLD stuff:

Macky talking about BLD CP cycling:

http://games.groups.yahoo.com/group/speeds...be/message/9287

Richard Carr's not-even-Intermediate Method Algorithms

Mackys BLD Guide

I'd like to get a large list of Blindfold algorithms. Please post all the ones you know here, for simple tricks, to the more difficult stuff. Please post the alg. and what it will do (or post a diagram [preferred]). Diagrams will be added overtime as they are created. I will edit this post as we go. If you are going to add more algs after you have posted once, please create a new reply so I know that you added more. Thanks

**Official Blindfold Algorithm List**This was compiled from the Yahoo blindfold cubing group. Please note that the names are "discoverers" but the first person to suggest it (From Macky's site).

Corner Permutation:

3-cycles:

RB'RF2R'BRF2R2 (1 2 3) PLL

(L2 U) [B2 U']x2 (L2 U) (B2 U B2 U') (3 1 8) Brent Morgan

UL2UR2 U'L2UR2U2 (1 6 5) Ron van Bruchem

U'R2UR2UF2U'R2U'R2UF2 (1 3 6) Ron van Bruchem

Two 2-cycles:

RBLB'R'FB'RF'L'FR'F'B' (1 2)(3 4) PLL

U2RLU2R'L'F'B'U2FB (1 3)(2 4) PLL

[RB'R'B]x3 (1 3)(2 7) Dror Vomberg

L2-(L'BLB')x3-(FR'F'R)x3-L2 (1 5)(2 6) Masayuki Akimoto

(L' B') (R' F R F')*3 (B L) (1 5)(2 6) Stefan Pochmann

L2-(RB'R'B)x3-(R'BRB')x3-L2 (1 6)(2 5) Masayuki Akimoto

Four 2-cycles:

(RB'R'B)x3-(LF'L'F)x3-(L'BLB')x3-(FR'F'R)x3 (1 5)(2 6)(3 7)(4 8) Masayuki Akimoto

Edge Permutation:

3-cycles:

RU'RURURU'R'U'R2 (2 4 1) PLL

MD2M'D2 (1 11 9) Middle Edges

ERE'R2ERE' (1 7 12) ELL

5-cycles:

R2B2R2UR2B2R2U (1 3 2 4 11) Macky Makisumi

(R2U)^2 (1 4 3 2 12) pathfinder_netstorm

Two 2-cycles:

RL'U2RLF'B'U2FB (1 3)(2 4) PLL (can be done on all layers)

x'FRU'R'UDR'DU'R'URD2x (1 4)(2 3) PLL

z'FRUR'U'F'-F'L'U'LUFz (4 8)(7 12) ELL

(M' y M' D M (D2 y') M D) (3 4)(9 12) Stefan Pochmann

Edge Orientations:

M' U M' U M' U2 M U M U M U2 (1 3) ELL/CF

(M'U)*4 (MU)*4 (1 2 3 4) ELL

R2 D' (R2M2) (M'U)*4 (R2M2) D R2 (1 2 3 4)

ERERERER'ERERERER' (4 7 8 12) Ron van Bruchem

(M'U)*4 (2 3 9 11) Dror Vomberg

F D F D' (EF')*4 D F' D' F' (5 6 7 8) Chris Hardwick

[RBR'U]x5 (1 2 3 4 6 11) Brent Morgan, Joel, Macky Makisumi

(l U l' U) * 5 (1 2 3 4 5 9) Joel

(DwDRwR)*3 (1 3 5 6 7 8 9 11) Macky Makisumi

(M2U)(rR)(dD)(rR)(dD)(rR)(uM2)y2 Pedro

Corner orientations:

Ux R'DRFDF' Uy FD'F'R'D'R Uy' Ux' Olly

R'D'LDRD'L'DUL'UR2U'LUR2U2 (2 5) Richard Carr

(R'U2RUR'UR) U2 (L2U'F'BL2FB'U'L2)

(R'U2RUR'U'RUR'UR) (F2U'LR'F2RL'U'F2)

(LU2L'U'LU'L') (R'U2RUR'UR)

(F2 L F2 L') (U2 R U' R' F2 R' F2) (R U')

(F' D2 F R' U2 R) * 2

(L' U' L U' L' U2 L) (R U R' U R U2 R') (3 2) Stefan Pochmann

z Lx U'R'URU'R'U Ly U'RUR'U'RU Ly' Lx' z' Macky Makisumi

-Simul Block Algorithms

!DFL Target D Turn Metric

M Block L'U'LF2R'DR'D'R2F2 13q, 10f

M Flip y'F2rRUR'UR'F2rF'RU2r2y 17q, 13f

E Block xU'R'U'R2UDR'U'RD'R2U2x' 13q, 12f

E Flip x'U2(r2)UB'U'(r2)U2(B'U'BU)x 15q, 11f

-DFL Target L

M Block zU'R'U'R2UDR'U'RD'R2U2z' 15q, 12f

M Flip (l2)U2LF'L'U2(l2)F'R'FR 15q, 11f

E Block z'RU'R'U'RUR'F'RUR'U'R'FRz' 15q, 15f

E Flip z'(r2)U2R'FRU2(r2)FLF'L'z 15q, 11f

+DFL Target F

M Block y'RU'R'U'RUR'F'RUR'U'R'FRy 15q, 15f

M Flip y'(r2)U2R'FRU2(r2)FLF'L'y 15q, 11f

E Block z'RUR'F2LD'LDL2F2z 13q, 10f

E Flip z'F2rRUR'UR'F2rF'RU2r2z 17q, 13f

Other BLD stuff:

Macky talking about BLD CP cycling:

http://games.groups.yahoo.com/group/speeds...be/message/9287

Richard Carr's not-even-Intermediate Method Algorithms

Mackys BLD Guide

Last edited by a moderator: Oct 4, 2010