[Help Thread] FMC Discussion

What is good for PDR? How many moves is a good PDR that is worth pursuing? I'm also interested to know how many moves a PDR would need to take for it to not be worth it any more.

Since a PDR is just doing EO on two axes and EO usually takes 3-5 moves for DR solvers, you could aim for PDR in 8 or less and probably find at least one on most scrambles

The issue that you'll find is that finishing a PDR is rarely efficient or straight forward. You'll likely have to try and solve as many pieces as you can while leaving room to solve the rest in 1-3 insertions of some kind. This is more or less the same stuff people did pre-DR except you're arbitrarily limiting your starts to PDR, so I'd only recommend this if you plan on doing insertion based/nonDR based FMC
 
20.67 PR5 Mo3 from R2 of FMC East Melbourne 2026. Also the last 3 solves of a 20.95 tied WR avg25 :o

Scramble:
R' U' F R U R2 D2 L2 B' F' R2 B D2 U2 F2 L' B' R F L2 B U' R' U' F

Solution:
F U2 R' L' D L2 U' D B L2 F2 B' L2 D2 F' R' D2 L B2 D2 (20)

F [L' R' U] // EO 4/4
(D2 B2 L' D2 R) // DR 5/9
(F D2 L2 B) // Reduce to 1q 4/13

[] = U2 R' L' U // Variation thing 1/14

U' D L2 U' D B // HTR 6-2/18
L2 F2 // Solved 2/20

Scramble:
R' U' F R2 U L2 D2 F R2 D F R' U L B2 U2 D2 L' U2 B2 R' B2 R' U' F

Solution:
F2 B2 L2 U R' L B2 R' L2 D' L2 F2 D B2 R2 U B R' F D (20)

(D' F' R B') // EO 4/4
F2 B2 L2 U D2 L // DR 6/10
(U' R2 B2 D' F2 L2 D) // HTR but also AB3E4X 7/17
(L2 R B2 L' R D2 L) // Solved 7-4/20

How I found the last line;

(D' F' R B' U' R2 B2 D' F2 L2 D) // Stuff from inverse
F2 B2 L2 U // Stuff from normal minus DR moves
L R' B2 R' L2 // Solved

Scramble:
R' U' F U2 F L2 R2 B D2 L2 B' D U L D B2 F2 L F' R' B D' R' U' F

Solution:
F R' L2 D2 F2 R F2 U F2 R B2 R' F2 B2 D2 U2 L2 U D2 B D F (22)

F (F' D' B') // EO 4/4
(U') R' L2 D2 F2 R F2 U // DR 8/12
F2 R B2 R' // HTR 4/16
F2 B2 U2 D2 L2 D2 // Solved 6/22
 
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