Easy / Lucky / Hard / Weird scrambles Thread

32. 10.80 L2 D2 F2 D U R2 B2 R2 U R2 L2 B R2 L' B2 L' U R2 L' D

x // Inspection
L' D' D x D // Fail cross
R U2 R' // F2L-1
U' L' U L U2 L' U' L // F2L-2
U2 y' L' U2 L U2 L' U L2 U' L' // F2L-3+4
U r U2 R' R U2 r' r U2 R' U' R U' r' // Fail OLL
U U U' l' U' R' D R U R' D' R U R' D R U' R' D' // Fail PLL

fml
 
how do you find these things?!

When I inserted the pair normally I saw I would get a Wide Antisune for LL. I know that if you take the pair out and use that insert it is the same as a Wide Antisune from that angle, so I just basically cancelled into it.

Edit: 13.516 U' F2 L2 U F2 U2 L2 U' L2 U' F2 R U B' L U2 R L2 B' D

x // Inspection
D z u z' D' R // Xcross (4/4)
U' R U2 R' z U R' U' // F2L-2 (7/11)
D U' R2 D' U z' // F2L-3 (5/16)
U' y F R U2 R' U' F' // F2L-3 / OLS (7/23)
U2 z U' R U R U' R' U' L' U R U' L U R2 U z' U // PLL (17/40)

Edit: 0.650 U' F R2 F2
 
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Got a 2x2 scramble that had 4 corners solved, none of which were adjacent each other. At first, I thought it was really bad, but after looking at it for a bit longer, I found a good solution. I deleted the scramble before solving the cube, but I wrote down the solution and just put the inverse of the solution. Here's the whole thing.
 
Got a 2x2 scramble that had 4 corners solved, none of which were adjacent each other. At first, I thought it was really bad, but after looking at it for a bit longer, I found a good solution. I deleted the scramble before solving the cube, but I wrote down the solution and just put the inverse of the solution. Here's the whole thing.
There's a 5 move solution, but cubeexplorer doesn't like 2x2. I cant seem to make it work.
 
Got a 2x2 scramble that had 4 corners solved, none of which were adjacent each other. At first, I thought it was really bad, but after looking at it for a bit longer, I found a good solution. I deleted the scramble before solving the cube, but I wrote down the solution and just put the inverse of the solution. Here's the whole thing.

The optimal solution is:
x' y' F R2 U' F2 R'

I found it with my own optimal 2x2 solver, written in Matlab.
 
B' R B U' B' U L U' L'
U perm and one move, completely failed so I had a +2

U' R B' R U R' B' L R
yellow layer

U B R' B L U' B L'
white layer

B R' L B L U' L R U'
do orange layer, not the 2 move layer

R' L' U B U L' R L R U' B'
yellow layer, this one is from TTW so not random state

B L' B U' B L' U L' U B' U'
also from TTW, 7 move solution
 
7.553 L2 D U R2 D' L2 D F2 U' F2 L' F L' U2 B' R' D' L2 F' D'

XXXcross because of a mistake

y' R U R2 D2 U' R' L U' L' U L U L' R'

Edit:

7.437 U2 F2 D' L2 F2 L2 D2 F2 L2 D2 U2 R' F2 L' F' R' F' U R D' U'
Saw first two pairs, could have seen three, but I don't like that flipping edge case.
z2
F' R // Cross
U' F' U F // F2L-1
M' B M // F2L-2
U' L' U2 L2 U L' // F2L-3
U y' R U' R' U R U' R' U R' F R F' // F2L-4 / OLS
U' F R U' R' U' R U R' F' R U R' U' R' F R F' U2 // PLL

Good solve.

Edit2: and another
7.399 D2 F2 D' U2 F2 R2 B2 F2 U2 L2 U' L' B F2 R2 L U L' U L F
x2 y
L F' R' D' B' R2 // Cross
U2 R U' R' // F2l-1
U' L' U' L // F2L-2
U2 y R' U R // F2L-3
y L' U' L // F2L-4
L U L F' L' F U' L' U2 // LL
Probably should have been way faster, at least I didn't miss the 1LLL.

Edit3: ... and another
8.102 U2 R2 U' R2 F2 D' R2 U2 F2 L2 B D2 B2 L' B2 L2 U' B2 L D

z2
L' D' L f' L F U2 R U' R' D' // XXcross
R' U R // F2L-3
U R U' R' U y' R' U' R // F2L-4
U R' F R U' R' U' R U R' F' R U R' U' R' F R F' R // ZBLL

If I had done the last pair like:
U' R U R' U2 y' R' U' R // F2L-4
F U R U' R' U R U' R' U R U' R' F' U // ZBLL
It would have been faster.
 
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Just got these two scrambles in a row whilst doing untimed solves...

R U R U L U' L R' b u
11 moves inc. tips, obvious 1-flip solution (0 moves for 1-flip block, AUF into 7 move top + centres, 1 move AUF and LL skip, 2 tips)

R' L B U' R' L R' L' l r b u
10 moves (1 move 1-flip top, into 5 move top and centres, LL skip, 4 tips)
 
Two XXcrosses

R2 U2 F2 U F2 L2 B2 F2 D2 F2 U2 R' D' R' D2 R' B L' F D L U
z2 y' // Inspection
U l U' l' F' D U R2 U' R D // XXcross
U2 L U L' U L U' L' // F2L-3
U' L' U L U r U' r' F // F2L-4 / OLS
U' D R' U' R D' U R2 U R' U R U' R U' R2 U' // PLL

10.761 R2 D' R2 D2 L2 B2 R2 U' B2 U2 B2 R' U2 R F' L B
z2 y
F L D R L' y M' U' M // XXcross

Edit:
Another one, this time the second pair was completely luck:

9.866 L2 B2 U' L2 B2 L2 U' L2 D R2 F2 R U F D B' U2 R2 D' U2 F2
z2
F D' R2 F' L' U L D2

On the first I only caught the second pair while inserting the edge for the first pair, second was fully inspected.

Edit2:
Not a XXcross but a ridiculously easy solve:

7.443 B2 U2 B2 D L2 B2 U2 F2 U' F2 U2 B' D F' R2 L' U B2 U' F L2 D2
D R D2 // Xcross
U L' U2 L U' L' U L // F2L-2
U' R' U2 R2 U R' // F2L-3
U R' U R y U' R U' R' // F2L-4
R' U' R' F R F' R' F R F' U R // OLL
l' U R' u2 L U' L' u2 R2 x' U2 // PLL
 
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8. 11.01 F2 D F2 U2 L2 D2 F2 L2 U' L2 D2 B' U2 F' L2 D' U2 L' B' F L

x' z L' U2 x' U r U2 r' U R2 d' F R' F' U R // XXX-cross (14/14)
y' R U R' U' R U2 R' U' R U R' // F2L-4 (11/25)
F R' F' R U R U' R' // OLL (avoiding diagonal CP) (8/33)
y R' U2 R U2 R' F R U R' U' R' F' R2 // PLL (13/46)
 
U2 B' U2 L2 U2 R2 B' U2 F' D2 B2 D B F2 U' F' L2 D' L R B'

z2 y' L B' F R' D' L D2

accidental EO-cross + solve E-layer
 
8.514 R2 B2 D2 F2 D' B2 U' R2 L2 B2 L' F' U R D B L' F2 U2 R' D
M' U' l U' L D' // Xcross (6/6)
U2 L U L' // F2L-2 (10/14)
U' R' U' R // F2L-3 (4/18)
y U M' U L' U L U' M // F2L-4 / OLS (8/26)
U' M2 U' M2 U2 M2 U' M2 // PLL (8/34)

Sub 35 moves is become a regular thing.
 
13. 33.18 F2 U' L2 D2 B2 D' R2 L2 D R2 U F D B' F' R' F R' L' D2 L2 U'

I can't reconstruct, but LS+LL was AUF, then an A perm on F...

18. 11.79 D' U2 R2 D F2 L2 B2 R2 U B2 L2 F' D2 B2 U B' D' L' D U2 R
Could've done:
x' U2 l U L2 F E' R' D' // 2x2x3 (8/8)
But I actually did:
x' // Inspection
U2 l U L2 F // 222 (5/5)
y F R' F' D R' D' // Accidental XX-cross (6/11)
U' R U' R' U R U R2 U' R // F2L-3 (setup F2L-4) (10/21)
U' R' U' R // F2L-4 (4/25)
U F R U R' U' R U R' U' F' // OLL (11/36)
[l' R'] F R F' R U2 r' U r U2 B2 // PLL (11/47)

fail tps
 
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9.52 (4, 3) / (2, -1) / (1, -2) / (6, -3) / (-1, -4) / (1, 0) / (-3, -3) / (6, -2) / (5, 0) / (-3, -2) / (0, -4)

2,-2/4,0/1,0/-3,-3/ :: shape
-5,-3/0,3/ :: CO+forced CP skip
3,3/-1,-1/ ::
1,-2/-3,0/3,0/-1,-1/-2,1/3,0/-1,6 :: EO+forced EP skip
[14|38]
 
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