DeeDubb
Veteran
Well, I can cover a few of the easier ones.
For CFOP, any F2L case where both pieces are in the U layer, as well as any case where one piece is in the correct slot (with any orientation) and the other is in the U layer, can be solved in 8 or less HTM. Cases where pieces are in slots can take more than that.
OLL: 6-11 moves
PLL: 9-14 moves
LL: 6-16 moves
Roux L6E Orientation: I believe that the worst case (6 flip) is 11 STM when solved with M U. I haven't seen it tried with UDRLFB, but I'm inclined to doubt there's anything more efficient with HTM, as all of the 4flip OLLs are 11 HTM optimally, and that's without the constraint of having to keep the corners solved.
I think that any L4E Roux case can be solved in 4 STM. Not sure about that one, but can't think of anything that would be an exception.
Things like 1x2x3 blocks and 2x2x2/2x2x3 are waaaay harder.
I think studies on optimal cross solutions have been done, but I don't know where to look for one. If you want an decent upper bound estimate, find a brute force solver and look for cross solutions for superflip.
I use Rw' F R U M' U' R' F' R. Is that 10 HTM?