Or you could just... you know... watch a video of someone doing the fingertricks...
Videos are an impractical way to try to share finger-tricks, because it requires that you record and then upload. And searching through videos for a finger-tricks is a hassle.
Somewhat. I considered this when posting, but there are better methods for doing this other than notation.
Unfortunately no, there aren't. If there are, please let us know, but video isn't one of them for the above reasons. Also, wordy descriptions are annoying to write up and even more difficult to read without having to search for your place in the alg.
I appreciate your sentiment but this is clearly an unneeded aspect of notation.
So is regular notation... or any notation at all for that matter, we could just use videos instead.
No notation I have seen would be able to succinctly convey how moves are executed to the same extent as words or video. I think it would be rather imprecise to use things like this. Verbose descriptions are useful in allowing people to 'get it'. Fingertricks have many unique things that any notation will invariably miss. Almost all of the time, fingertricks required for algs are obvious - and when they are not it will usually end up something special that falls outside the reach that your notation can describe.
By all means try to propose yet another arbitrary set of symbols and see if people adopt it though. These are just my experiences and thoughts.
Understood, but the idea of a notation is to find a way to simply describe these oddities without having to resort to awkward descriptions or uploading something to YouTube. If a notation could be established and standardized in a way that makes sense, then communicating these things would be much easier and would be more likely to get shared. Almost no one shares finger-tricks here on the forums because of the effort required to describe them either in words or video.
It doesn't need to be used to portray all algs, but only when fingertricking is being discussed.
But it also needs a notation for the initial grip position and grip changes made during the alg. For example some algs (eg starting with RUR'F') I generally start with the thumb on the D face and index/middle/ring on the U face. But others start with those three fingers on the B face, or even the D face (R2F2 starting algs). We could either develop a system for describing the initial position of each finger, or just give each standard grip position a name.
Also, whenever this is brought up people are cynical of it. But I think that's because it's quite easy for experienced cubers to work out their best fingertricks for an alg. It's not so easy for those beginning to fingertrick or at an intermediate level. This would probably be most helpful to that group, and I don't think a fingertrick notation is particularly more difficult to learn than regular notation.
True, many use different grips for even the same algs. I believe most people start RUR'F' the way you do (at least I do), but for those moments when a certain grip needs to be described, something like a simple number system might work (1,2,3 for thumb on bottom, front, top. Or perhaps a simple (tD), (tF), (tU)). For the left hand we could use something similar but put (ltD),(ltF),(ltU), etc.
And a finger-trick notation is something that I would have found useful, and still would, to discover new finger-tricks and faster ways to perform certain maneuvers.
Here's my idea off the top of my head.
LEFT HAND (lower case)
RIGHT HAND (upper case)
Initial corner location would be clockwise from corner to corner (similar to ABCD labeling for BLD) Note: you need to split double moves into separate moves for this (so no U2, R2, etc..)
That is a very interesting way to put it. It makes sense too. Unfortunately it's a little odd to try to remember that corner notation, but it would actually work. Unfortunately M and R are already in use as regular notation, but it could work with your bracketed method. I actually like it.
We're making progress.
So far we've defined the following as part of a full finger-trick notation:
-Finger in use
-Grip in use
-Corner being used
Anything else? And we can already start deciding on what will define these parts of the notation (I do like DeeDubb's notation for fingers and corners). A few proposals have already been made.
A simple example of DeeDub's notation mixed with Hypocrism's idea of a grip notation:
{tU} R' U(I2) R' F'(T3)
Jb perm example. {tD} is assumed when no grip is first indicated:
R U R' F'(T3) R U R' U' {tF} R' F R(R1) R U'(T3) R'
or
R U R' F'(i1) R U R' U' {tF} R' F R2 U'(i1) R'