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Magics Removed from WCA Events List in 2013?

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Hmm, I wasn't really expecting this to happen although I do see why it has as magics are kinda silly. I don't really care that much but I feel kinda sorry for the people that were good at them =/.
 
SWEEEEEEEEEET! This is great!
So happy right now, I never liked magic or mastermagic.

So you're celebrating that others are losing something they like.
Bet you're the same kind of person who kicks other people's sand castles.

I remember when a 1.06 was a world-class magic time.

Goddamn am I getting old.

I remember world records from 1.49 to 1.23, how old does that make me?
 
Stefan said:
So you're celebrating that others are losing something they like.
Bet you're the same kind of person who kicks other people's sand castles.
It's always possible that they're celebrating the fact that competitions will be more consistent and judging less problematic...
 
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Since most fast magic solvers will solve in about <1.3 seconds if you even blink you could miss some of the solve.

Since all 7x7 solvers will solve in several minutes when you blink you will miss some of the solve.

Maybe they're celebrating because the WCA is being improved.

Maybe. But they don't show that. Really just looks like kicking someone else's sand castle to me.
 
I was surprised by this decision but I can accept it. I always knew that the Magic events were silly, but they are still funny, and I like them (even if I haven't practiced them in the past few years:)). I will miss them.:(
 
This is not a request, just something I think will happen in the future.

I think pyraminx is a fine event. It can be run easily, and even though there is some luck to it, you still have to be good at it to be high in the rankings.

Also, really don't care that magics are gone. They always seem to take longer than usual, and are generally a hassle, so I'm happy to see them go.

Now I'll have to podium in some real events though.
 
Well, I have a feeling they're removing the puzzles that are deemed 'too easy', like almost everyone can get fast at a magic, and they're now gone. I have a feeling the same will happen to pyraminxes; they too are easy to get fast at for almost everyone.
 
Well, I have a feeling they're removing the puzzles that are deemed 'too easy', like almost everyone can get fast at a magic, and they're now gone. I have a feeling the same will happen to pyraminxes; they too are easy to get fast at for almost everyone.

They're removing magics because of judging integrity. They believe that with the speed of the solves, it is too hard to judge the validity of a solve.
Sure, pyraminx is pretty easy, but a pyra solve can be judged just as any other event can.
 
Well, I have a feeling they're removing the puzzles that are deemed 'too easy', like almost everyone can get fast at a magic, and they're now gone. I have a feeling the same will happen to pyraminxes; they too are easy to get fast at for almost everyone.

I don't think the biggest problem was that it was easy, but rather that it no longer was a 'puzzle' (now that there is essentially one way of completing it that everyone does). I don't think any other puzzles fall into that category.
 
How do inexperienced people get experienced?

By having an experienced person teach an inexperienced person during the round or? Basically 2 judges, 1 experienced and 1 inexperienced. If they can correctly judge like 30 or some number of solves in a row with some set number of possible things that can happen during an official magic solve they can judge officially?
 
By having an experienced person teach an inexperienced person during the round or? Basically 2 judges, 1 experienced and 1 inexperienced. If they can correctly judge like 30 or some number of solves in a row with some set number of possible things that can happen during an official magic solve they can judge officially?

Say Hi to Utopia.

I was told that the judges from last 2 worlds were taught by experienced people as well and a lot of us know about the outcome. Not even talking about magic judging now which is still more difficult.
 
I have a feeling the same will happen to pyraminxes; they too are easy to get fast at for almost everyone.

How fast are you at pyra ?

And also, there has always been a lack of regulations about magic/master magic... The starting and finishing states are defined, but not the way to move from one to another...
 
But if someone come with a magic that only need a 6-flip, not the twist, it should be not allowed, but there is nothing against it in the rules
 
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