Reasons for Faster Times

pjk

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Over the years since I started cubing in late 2005, I have seen huge drops in times of all puzzles (I'm sure the people a few years ahead of me saw even more of it). I don't think anyone predicted the times we are seeing today. I remember when a 2 minute 5x5 average was top 20 in the world, and when sub-15 3x3 was top 100 in the world, and the single WR was 11 seconds - times that people can easily do today.

Over the years I have purchased many puzzles, but most were just new additions to the collection, like the pyraminx crystal or the megaminx. I rarely went and purchased every kind of 3x3, or 2x2 to get the best one. Recently, I purchased a new 4x4, the Dayan mf8, which was my first new 4x4 in about 2 years. Before I got this cube, I averaged around 55-60 seconds, even though I averaged 70 seconds back in the summer 2007. After playing with the new 4x4, my times have dropped to 50-60 seconds, with sub-50's being quite common, when I rarely got them before. I think this is due to the 3x3 stage which can be executed much faster for me on the Dayan (my redux times haven't changed much).

This got me thinking more, what are the reasons times have dropped over the years? I came up with a few things, and I'd be interested in hearing more thoughts about this.
1) The quality of the puzzles - there is a lot more competition to build quality puzzles today than there was a few years ago. The latest Guhong, the latest mods that people have come up with, and the latest lubricants have made puzzles much more effective for speedsolving. Take the 4x4 I just got - that alone dropped my times significantly because it is much higher quality than 4x4's of the past, like the Eastsheen or Rubiks.
2) New methods and techniques have been developed - there is A LOT more information out today than there was a few years ago. There is still much to be looked at, but as far as Fridrich goes, the amount of algorithms generated and techniques developed has been vast.
3) More time to practice - If you look, many of the cubers who were around a few years ago are now getting really fast, according to today's terms. I think time over the years has allowed them to practice more which has led to improved times. Of course there are people who started a couple years ago who are top in the world, but I think the time factor has had some contribution (take Brendan ('09 World Champion) for example - he was real fast years ago, and is real fast today. Has the passing years allowed him to practice more which led to him improving further?)
4) More motivation due to a community and competition - the community has skyrocketed, competitions have spread, and incentives have increased. This has stimulated more motivation which makes people practice more. Because of the competition, people not only practice more, but more effectively by trying to learn things that others haven't.

Do you have anything to add? I'd be interested in hearing some other thoughts regarding this.
 
My idea is very similar to
3) More time to practice - If you look, many of the cubers who were around a few years ago are now getting really fast, according to today's terms. I think time over the years has allowed them to practice more which has led to improved times. Of course there are people who started a couple years ago who are top in the world, but I think the time factor has had some contribution (take Brendan ('09 World Champion) for example - he was real fast years ago, and is real fast today. Has the passing years allowed him to practice more which led to him improving further?)
since I feel that lots of cubers are starting at much younger ages. I have been only cubing slightly over a year now, but I think that (some) cubers are starting at 10-12 years old, like I did, which gives them so much more time because of school work and other such things. Correct me if I am wrong about this, since I don't actually know how it was a few years ago and beyond, but I don't know many, if any, 13 year old cubers that have been cubing for 3 years...

I know Feliks started at the age of 12 or 13, but I think that was still not that long ago compared to others.
 
Oops, forgot to finish+submit this post 2 hours ago <_<:

I think that, in addition to the "More time to practice" part, that we simply haven't peaked in skill. Some people do reach their fastest times (though this is mostly due to how much the know and how well they can apply that knowledge... and practice), but overall we just haven't. Our definition of "top level" has been and still is constantly evolving.
 
Those who stick with it for years earn the cube-sense with compound interest.

+1 for the hardware component; this sh** was impossible back in 1981, lemme tell ya...

Algs are definitely a factor. If you look at a stale website from 2008 (no names will be mentioned), you'll find OLL's that no one actually uses anymore. It isn't just faster computers to find these things; the Internet has enabled crowd-sourcing: finger-friendly low-movecount gems from an ever-growing base of active cubers.
 
With this said, how will we improve in the future? Will cubes get better yet? Will methods become more efficient? Will time allow us to put in the practice to improve even more?

It is an exciting time. Even when it gets to the point where WR's are rarely broken (and they are out of possible reach from most people), I think it will still be an attractive hobby and will continue to grow.
 
I think the biggest factor is probably the number of people involved in cubing.
Years ago, the number of cubers was much less than it was today.
If you have 10 people competing at something, the level of competition and intensity is going to be much less than if 100 people are competing. As you have more and more competitors, then you have more and more people who have time to put in lots of practice.
Fact is, most people dont have hours and hours available each day (or perhaps the perseverance or interest) to dedicate to a hobby like this. Less than 1/4 of the people listed on the WCA site for the 3x3x3 event even have a sub-20 average. The larger the userbase is, the more standouts we will have.

Plus, I think there has been a mental barrier in regards to times for a while. For instance, when the world record was about 15 seconds, then when people got to about that fast, they probably weren't thinking "ok, sub-10 next!" They were probably thinking that they were about at the limit, and so mentally handicapping themselves.
 
As one who was a speedcuber before and during the 2003 World Championship, the first competition since 82, it blows my mind how far people have gone.
in the 03 World Championship in Toronto, I got 23rd place with a time of 25 seconds...that wouldn't even put me in the top 100 or 200 today.
The winner didn't even have a sub-20 average.

In my opinion, one of the biggest things that's made a difference is the quality of the cubes themselves. I would always use a Rubiks.com cube, I think most people did (although some may have used Studio Cubes, at that point, I think). It was possible to get Rubiks.com cubes to be pretty decent for speedsolving, but one couldn't adjust the tension, the puzzles made nowadays are so much better.
As well as the online discussion, more people are taking speedsolving seriously, coming up with new methods and techniques...which people were doing back in '03 as well, but we've continued to do so, and made some amazing progress.

I like what Zarxrax said too, about putting up a mental barrier...I know this has happened for me before, around the time I was getting towards a sub-20 average, I thought of that as like the elite time, only the truly competitive and great speedcubers were there, and it took me a lot longer than it should have.
Now I feel that way about sub-15,
but I feel like I can get there someday.
 
i think its method. More methods and algorithms are coming up and are making solves easier and faster. More methods to practice, more methods to solve and more methods to create a cube. Thats my opinion
 
I believe the top reasons why the times are getting faster is pjk's #1 and #4. I think that it is obviously impossible to get even a sub 10 time with the cubes the 1980's or 1990's can offer. The competition in quality speedcube making has skyrocketed even just since I stepped out of the cubing scene, and that doesn't even mean as much as five years ago! How recent has the booming manufacturing industry in the speedcubing goods been? Perhaps only since the type x's came out around 2008 and a bunch of other companies followed; and we all know how much better their cubes are than those even just five years ago.

Zarxrax has definitely made a point, and made me think that the community is actually what makes people find all the free time they could get in order to constantly improve in their speedcubing skills. The intensity of the cubing scene has definitely boosted as well, and every competitor would have definitely gone through that "If I'm going to advance to the next round, I definitely need to do more than this much practice" idea, and will ultimately push them to the limit. Hence, their have continuously searched every method to beat records everywhere; puzzle quality, methods and everything, and perhaps if all these reasons were the branches of a tree, then the community's skyrocketing would have been its root.
 
This is a very interesting topic. I haven't been serious about cubing for too long but when I walk onto the scene Erik held the 3x3 single at 7.08 and now it's 5.66! At those speeds tenths of a second can make a difference let alone a full second or more. I've seen huge drops in BLD solve times due to method and algs. I've seen the community experience vast growth in a very short period of time, not to mention as you said PJK the quality of puzzle esspecially for bigger and non-conventional cubes.

I think the biggest thing that will affect the nature of cubing in the coming years is method. We've seen a big push for things other than CFOP, esspecially for Roux and we've seen big leaps for BLD in terms of efficientcy of method. I think personally we will see a new era of cubers, picking up methods like ZZ qnd ZB in their fully capacity. Maybe even some speedy Hiese, or something new with an unfound complexity that the next generation will master. I feel like we as puzzle solvers in general are always looking to push the bounds of our minds and I feel it is in methos that that truly gets done, old Pochmann v.s. BH for example. Anyway thats my .02 cents on the matter.
 
This got me thinking more, what are the reasons times have dropped over the years? I came up with a few things, and I'd be interested in hearing more thoughts about this.
1) The quality of the puzzles - there is a lot more competition to build quality puzzles today than there was a few years ago. The latest Guhong, the latest mods that people have come up with, and the latest lubricants have made puzzles much more effective for speedsolving. Take the 4x4 I just got - that alone dropped my times significantly because it is much higher quality than 4x4's of the past, like the Eastsheen or Rubiks.
2) New methods and techniques have been developed - there is A LOT more information out today than there was a few years ago. There is still much to be looked at, but as far as Fridrich goes, the amount of algorithms generated and techniques developed has been vast.
3) More time to practice - If you look, many of the cubers who were around a few years ago are now getting really fast, according to today's terms. I think time over the years has allowed them to practice more which has led to improved times. Of course there are people who started a couple years ago who are top in the world, but I think the time factor has had some contribution (take Brendan ('09 World Champion) for example - he was real fast years ago, and is real fast today. Has the passing years allowed him to practice more which led to him improving further?)
4) More motivation due to a community and competition - the community has skyrocketed, competitions have spread, and incentives have increased. This has stimulated more motivation which makes people practice more. Because of the competition, people not only practice more, but more effectively by trying to learn things that others haven't.

same but for me its due to the scramble or how easy to recognize the colors
 
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