[Help Thread] Void Cube Discussion

I imagine lubing with silicone would be very hard if not impossible to pull off on that cube. You would really only be lubing the pieces since their is no core. Actual lubricant however almost like Vaseline consistency, would be easier to rub in between the pieces. since I have never owned a void cube this might be incorrect, however based on the picture and my understanding of how that puzzle works I think my statement is somewhat accurate.
 
Use a knife, put it under a corner, pop out the corner. It will probably fly off so be careful. You can fully take it apart, lube, and then put it back together, but I just spray some on the track. MM&P has a tutorial if you wanna see it.
 
Well if you really want to, pulling the whole thing apart and lubing the (I believe already lubed tracks?) and spraying silicone on the cubies themselves could be done, but i suggest you don't as my Lan Lan Void Cube was nearly impossible to turn at first but got MUCH better after a few solves. So basically i say nay to lubing it but it is, in fact, possible. Probably won't make any difference anyway if you knew how it worked.
 
Cubenews on YT has a video on it, otherwise, use Maru Lube. Turn a layer 45 degrees, drip a drop on the middle slice, and work it in.
 
PLL parity when solving without centre caps

Sometimes when I solve the cube without the centre caps on I end up with a PLL parity identical to the 4x4x4 parity, where adjacent edges are swapped.
All the edges and corners are placed correctly, why does this occur?
 
Because not all 3x3x3 positions with mismatched centers are legal.

The only ones that are legal are when they all match, opposite centers are swapped on four sides (e.g. M2 E' M2 E), and when three centers are rotated clockwise or counterclockwise on all six sides (e.g. M E M' E').

When you remove the center caps of a 3x3x3 and solve it (or solve a void cube), you won't be guaranteed to have one of these cases when you randomly pick which sides will be which colour, thus you will possibly end up with P-parity.

To fix it, change the orientation of the centers (i.e. do M'/M, S'/S or E'/E) and re-solve it with your new fixed centers.
 
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It occurs since the centers is wrong; solve it with caps one time, white cap for white side, and yellow for yellow side, but have non-opposite colors for the caps (red cap for green side and such, not green for blue or orange for red), this should create that parity. (Assuming you're using western color scheme in this post)

EDIT: Ninja'd
 
Void cube is the cube without the centre caps ^_^

Turning a middle layer for 90° results in a center-4-cycle(invisible in this situation) and an edge-4-cycle.
4-cycle is an odd permutation. That's why parity can occur.
 
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