JackTriton
Regular
Hi, Jack's here
In this forum I'd like to share my method that is based on Lau method
Lau Method
Lau method goes something like this:
So, at the moment I solve 3x3 according to this step:
Example solves:
(I'm not good at doing 3rd Line but I think you can do this by using the knowledge of Roux)
In this forum I'd like to share my method that is based on Lau method
Lau Method
Lau method goes something like this:
- Base Edge Orientation (BEO/Cross-1)
- I-F2L (Phase 1 Inverted-F2L, Phase 2 F2L Proper)
- FLL (VHSL/VLS + COLL)
- EPLL
So, at the moment I solve 3x3 according to this step:
- Pseudo 2x2x3 Building
- FB-Line: Create line on either left side or right side by slotting its F and B slot
eg.) Left side >> Slot FL and BL, Right side >> Slot FR and BR
- D-Line: Create line on D layer with any opposite edges relates on D and rotate / place it as FD - BD Line
eg.) (Assume White as D) Both [White Blue and White Green] and [White Red and White Orange] can be placed as FD-BD Line
- 3rd Line: Slot the matching Corner-Edge-Corner 1x3x3 line to the D layer's opposite side of FB-Line and perform D2 afterwards to create pseudo 2x2x3 on the same side as FB-Line
- FB-Line: Create line on either left side or right side by slotting its F and B slot
- OLL + F2L
- E-EO: Insert any bad edges to the E slot that is placed on opposite side of FB-Line
After this, perform either d or d' and bring the pseudo 2x2x3 block to the bd
- 5EO: Orient the rest 5 edges using easy algorithms
eg.)- (Bad edges) 3U1D >> place the U bad edges to UL, UF and UR and perform: M' U' M or M' U M
- 1U1D >> place the U bad edge to UB and perform: M' U' M U' M' U' M or M' U M U M' U M
- 2U0D Opp (2U is placed on opposite sides like UF-UB) >> place the U bad edges to UF and UB and perform: F (R U R' U') F' (Think as T shape)
- 2U0D Adj (2U is placed on adjacent like UF-UR) >> place the U bad edges to UF and UR and perform: F (U R U' R') F' (Think as P shape)
- 4U0D >> most tricky one, but you can deduce this as 3U1D by doing: M' U2 M U2 after this, perform 3U1D
- F2L + WV: Solve the rest slots and perform Winter Variation on last slot
Though using pairing would be difficult so I recommend separate recognition as E layer + D layer
Even if you don't know Winter Variation, doing the F2L results in CO + PLL state
- E-EO: Insert any bad edges to the E slot that is placed on opposite side of FB-Line
- LL: If you've done Winter Variation, this would be PLL
If you've done F2L, this would be either COLL + PLL or ZBLL
- ABF: Align both U and D face
Example solves:
(I'm not good at doing 3rd Line but I think you can do this by using the knowledge of Roux)
- Scramble: F' U L R2 F2 D2 L2 D L2 U2 F' L' R2 D2 L R U
Solution:
B R U2 R' // FB-Line on right
l' U' l L2 U r2 // D-Line
L2 l' (U' L U L') l L U2 (L' U' L') D2 L2 D2 // 3rd Line
d // E-EO skip
U2 F U R U' R' F' // 3EO 2U0D Adj
U' r U2 r' D // FD + left slot
R U R' U2 R U' R' U L' U2 R U R' U2 L // right slot WV
M2 U' M U2 M' U' M2 // PLL
U2 D' // ABF
alg.cubing.net
- Scramble: U2 L F' D R' U2 D' B F2 L2 D B2 D2 L2 B2 L2 U' L2 U' L2
Solution:
R U2 R // FB-Line on right
l' U l // D-Line
L' U' L U2 L' UD' L' U' L D' U2 L' U' L U' L2 D2 // 3rd Line
d // E-EO skip
U' M' U' M // 5EO 3U1D
U M' U2 M D R U2 R' D' // FD + left slot
U R U R' U2 R U' R' // right slot
U' (R U' L' U R' U' L) // ZBLL
D' // ABF
alg.cubing.net
- Scramble: B2 U F2 U2 L2 D L2 U L2 R' B2 U' B' L D' R D' R' B'
Solution:
L F L2 // FB-Line on left
R' U R U' l2 // D-Line
U2 R' U' R U2 R' U R' U R D2 R2 D2 // 3rd Line
R' U R d' // E-EO
M' U M U M' U M // 5EO 1U1D
R U R' F2 R U' R' U2 R U2 R' U2 R U R' // FD + right slot
U' L' U' L U' L' U' L U L' U2 L U' L' U2 L // left slot WV
U' (F R U' R' U R U R2 F' R U R U' R') // PLL
D2 // ABF
alg.cubing.net
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