[Video] New 3x3 method, still has no name

2 opposite 1x2x2 blocks
1x2x3 block in the back or front.
CMLL EO(keeping the D layer edge correctly permuted)
L5E

EXAMPUL:
D' U' B' D2 L' U2 R U L2 R' D2 F2 B' D2 B2 D F' D' L R2 B F L' F2 L2

zx2 R'Fu'ru'/RB2U'BU'RU2R2
BMU2BM'UB2M'UMyUR'U2RU'R'URy'
U2RUR'URU2R'
M'UMU'M'UM
M2U'MU2M'U'M2U'

54 MOVES WOOT.
 
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What one COULD do:

1.) EOLine
2.) F2L Pairs
3.) COLL
4.) L6E, with edges ARREADY ORIENTED! =D

+1, was thinking on the lines of EO as well. Not sure how far this method can go though. Kinda confused about how you did the L8E orientations substeps and L8E permutations substeps. Can you write it down?
 
+1, was thinking on the lines of EO as well. Not sure how far this method can go though. Kinda confused about how you did the L8E orientations substeps and L8E permutations substeps. Can you write it down?

You don't get it. You're doing EOLine on L and R, then pairs. This gets you Rouxblox without building blox. And then COLL, because it preserves orientation. An then L6E. xP

Basically, nub hybrid. I wasn't serious about any of that, tbh.

@Waffo: I heard of someone getting sub-20 averages with it. It might be good sooner or later.
 
You don't get it. You're doing EOLine on L and R, then pairs. This gets you Rouxblox without building blox. And then COLL, because it preserves orientation. An then L6E. xP

I understood you fine. Everything after the first sentence was directed to the OP. my bad for not being clearer.
 
or you can make 2 1x2x3 blocks on L and R then do CLL but it doesn't need to preserve the M and U edges. Then You fix the rest. Nah I think this way it slower

Sounds like the method of a guy I met who seems really serious about it... Gilles something...
But he was only getting 12.xx or 11.xx seconds solves all the time, so it's not THAT good...
 
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